hi, do you know if something like this idea is already existing, or if it would be possible to do in the game?
Battle Star DreadNautica (a battlestar gallactica mod idea for StarSector) - by pgamesfood

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idea is for us to start out with a super massive ship hull, (either as humans or the redacted ai)
and the ship has 50 weapon mounts of multiple hardpoints, but we only start with 10 mining lasers.
and the ship has space for 10 fighter units, but we only start with 2 mining pod drones
(the ship would have the appropriate power and capacity for them etc, but the rest of the weapons and fighters are all missing)
and the Objective: (and fun) would be the need to Find and Mount, a weapon or fighter into every other empty slot

(BUT via salvage mostly, or later replacement)
Rationale:
basically i had the idea because whenever i salvaged a battle site, or won a battle, i was finding more weapons then i could mount, and i always wanted to just be able to equip even the smallest of spare weapons, to add to the ships capabilities to see how it would look in future battles, not only in vanilla, but also because when you play with a bunch of mods, you get lots new unique weapons and missiles and fighter types, it would be cool to mix and match a bit of everything, however small

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im not sure if its easy to set up limits in the game, but as a self-enforced player rule, it would be something like this:
- you can add any other ships to the fleet, BUT can only deploy your main huge starter ship in combats where possible.
- you can only mount weapon modules and fighters that you FIND or win in battle to your ship.
- BUT you can buy any weapon and fighters etc from trading, BUT only to replace something you already have found.
(you can replace the mining lasers in this way but ONLY after filling all 50 weapon mounts first)
(you can replace the mining pod fighters in this way but ONLY after filling all 10 fighter slots with fighters first)
(you can always buy things when you want, to save them for swapping out later, and can buy/sell items for trading, even weapons and fighters, just follow the rules above)

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extra ideas: you can buy another super massive starter ship from traders at a huge cost, but only after you have maxxed out your 1st one.
challenge will be to end up with a fleet of super massive ships in this way, completing all mounts and fighter slots in this way, 1 big ship at a time :O)
can something like this be done in game? a lot of self-enforced rules will make it easier, but am not sure if making such a big sturdy ship is possible, with alll the weapon mounts for energy/missiles/balistics and figher slots are possible, and with high enough stats to be able to move/shoot/shield/armour etc?