Good day @alaricdragon, got another one. Momentary crash, save is playable.
UPD* A little different (if not exactly same), but related to the previous one
UPD** Another one, occured randomly.
UPD*** Oh damn, another one. Yeah, this error keeps me out from progressing the save (to find more goodies of course), unfortunately.
ok wow.
this is bad. like, you save should be fine and stuff. so thats something.
worse case I do something drastic. I have updated starlords with fixes to the issues (hopefully) and something that outputs a bunch of random data to the starsector.log whenever you load a save.
please please send me your starsector log just after you load your repeatedly crashing save game please.
(also, thats 6 crashes you have found. if you get 10, I will give you something cool)
Hello, I got a crash while playing, at the end of the month, when computing the defection, which is weird, maybe it is because a few weeks ago the sindrian got deleted and their starlords bug ?
or maybe, it is because I had a null pointer exception earlier, and I used the .jar that someone suggested using above, and now I get this...
java.lang.ArrayIndexOutOfBoundsException: Index 63 out of bounds for length 63 at starlords.controllers.RelationController.getLoyalty(RelationController.java:95) ~[?:?] at starlords.util.DefectionUtils.performDefection(DefectionUtils.java:125) ~[?:?] at starlords.listeners.MonthlyUpkeepListener.calculateLordBetrayal(MonthlyUpkeepListener.java:86) ~[?:?] at starlords.listeners.MonthlyUpkeepListener.reportEconomyMonthEnd(MonthlyUpkeepListener.java:65) ~[?:?] at com.fs.starfarer.campaign.CampaignEngine.reportEconomyMonthEnd(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfMonthStuff(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?] at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?] at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?] at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
any idea for a quick fix ?
hello. I do need to ask a question, are you useing my modded version of starlords, or the base version of starlords? if its version 0.3.3 or higher, I might be able to do something if im very very lucky.
Hey guys! Great mod! Sure needs a bit of polishing, but there's plenty of time. Guys, how the F*** do I get a Lord to join my faction?
)
I had issues with this as well.
apparently, you need to have really really high relations with a given starlord, then ask them to join. (I think its +50 or higher? but I dont know for sure).
maybe if
maybe someday there will be a different way to get starlords, but not right now I'm only a guest modder and making things is hard.
I am so tired right now I need to go to sleepppp. but I love this mod so mush its so cool
As always, thanks for your support. To be honest, you might as well go wild with codding and stuff, disregarding my saves. I mean, I will enjoy Starsector with SL anyway with new save, but of course there're other people with probably opposite opinion, so it's difficult.
Oh, and I'm on a counter or something, very interesting. Got it, will send logs with repetitive crashes, but the thing is due to limitations of forum I can't really send full log, site will deny or lag out to me, so if you don't mind I could send these cases, logs with repetitive crashes in direct messages to your Discord. As much as you like the mod, don't overdo it and get nice sleep
UPD* Yep, another and repetitive one, same save after updating to 3.10.
I presume, this might be 'save-update with bunch of data' thing and there's nothing we can do, anyway, I will play another save, as I said, this doesn't concerns me much.
703178 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getFaction()" because the return value of "starlords.person.Lord.getTarget()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getFaction()" because the return value of "starlords.person.Lord.getTarget()" is null
at starlords.ai.LordAI.progressAssignment(LordAI.java:442) ~[?:?]
at starlords.ai.LordAI.advance(LordAI.java:94) ~[?:?]
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]