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Starsector 0.97a is out! (02/02/24); New blog post: New music for Galatia Academy (06/12/24)

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Messages - SilverWingedSeraph

Pages: [1] 2
Mods / Re: BattleFarer Forever
« on: September 04, 2012, 05:00:28 AM »
Sorry mate, but they are for this mod and this mod only :/
Cute, but no, if someone wants to use any ships I made, they can PM me about it and we'll sort it out. Just because I gave you permission to use them for your mod and cleaned them up for you, does not mean you can claim exclusive rights to them. They're still my ships, with the exception of the ones from the Pseudo Chainship Project, which are community-made ships that are free for anyone to use.

Hate to burst your bubble, bro.

That said, for right now, you're the only one who does have my permission to use my ships. So be happy!

Mods / Re: BattleFarer Forever
« on: August 13, 2012, 12:32:28 PM »
For the record, Sprog does have my permission to use all these sprites, yes.

Mods / Re: Sprog's Mod's
« on: August 08, 2012, 03:34:24 AM »
Alrighty, here we go, as promised!

The Ordanian Fleet:


The GGG Heavy Industries Fleet:


Mods / Re: Sprog's Mod's
« on: August 07, 2012, 04:16:47 AM »
That Lady of Pain ship is clearly inspired by Planescape Torment's Lady of Pain.  :)

Actually it's the other way around. The ship, as I said, was part of a community project that was worked on by multiple people. One person would add a few bits, pass it on, someone else would work on it, etc, with the goal of making something in the end that didn't look completely stupid. Once it was finished, we were trying to decide on a name, someone pointed out "It looks like The Lady Of Pain from Planescape: Torment" and I realised "Oh yeah, it does! Sweet, decision made."

Sprog, my apologies on still not having those fleets for you. I'll work on them immediately after work tomorrow.

Mods / Re: Sprog's Mod's
« on: August 02, 2012, 09:22:48 PM »
You may have to wait on those two fleets a while, Sprog. Just can't be bothered cleaning them up right now. I am lazy and enjoying my time off work.

Mods / Re: Sprog's Mod's
« on: August 01, 2012, 04:07:10 AM »
Erm, if you would not mind me asking, where did you learn to sprite that good, sws?
These aren't hand-made pixelart. Rather they're created in a game called Battleships Forever by combining smaller, pre-existing sprites to create things. I am actually pretty terrible at pixel-art, I don't have the patience for it, but I'm pretty good at piecing bits together to make stuff that looks like a spaceship!

Austupaio, my sections folder is here: Download Link

Enjoy~. Kae_shn, dst-swnc and the HorseMonster section packs all go together really well 'cause they have quite decent shading and other details. The other Kae_whatever sections are kinda flat and bland by comparison and I haven't used them for years, I just included them for completion's sake.

More things for Sprog:

Credit for these should go to the Wyrdysm Forum in general. They're community ships, and anyone is free to use them for anything. I cannot claim sole credit for them, though, because other dudes worked on them as well.

I'll clean up the Ordanian and GGG-HI Fleets tomorrow sometime.

Mods / Re: Sprog's Mod's
« on: August 01, 2012, 01:20:07 AM »
The Hive? You mean The Bees? I used lots of different section packs for those, and Kae_shn isn't one of them. I'll upload my most used sections folder if you'd like.

The picture ramon linked earlier was of a community ship that I and a few other people built. I'd be happy to clean that up for you as well if you want it, and likewise these three:

Are available if you want them.

Mods / Re: Sprog's Mod's
« on: July 31, 2012, 03:00:12 AM »

Here's this.

And here's something else you didn't ask for but I thought I'd give you anyway. The alternate form of the first ship I gave you:

I'll have the rest of the ones you asked for in the next few days. Work has been kicking my ass and when I'm not working, I'm sleeping, or thinking about sleeping and going "Yeah, that sounds really nice."

Mods / Re: Sprog's Mod's
« on: July 28, 2012, 02:46:55 PM »
I didn't forget. It just didn't seem necessary for the Wreckerbee, since the weapon sprites look like part of its arms anyway.

Mods / Re: Sprog's Mod's
« on: July 28, 2012, 10:06:06 AM »

Here is the Wreckerbee. Sadly it's just not as awesome without the arm-articulation it had in BSF.

Mods / Re: Sprog's Mod's
« on: July 28, 2012, 09:37:46 AM »
After looking into the matter, it seems I was mistaken about the hacking threat and had you mixed up with another user who got banned for that, ramon. My mistake.

Moving on, sprog, have a thing:

I'll post more cleaned up ship sprites as I can.

Mods / Re: Sprog's Mod's
« on: July 28, 2012, 08:30:53 AM »
He should consider himself lucky not to have a perma ban there, if the story is true, that'll say.  Evidence is key here.
Oh, he is. After the hacking threat the owner of the forum stated in no uncertain terms that ramon was never to be unbanned, because he takes threats against his website somewhat personally, even if they are, hollow, empty threats. Pretty sure ramon couldn't hack his way into a paper bag.

Anyway, sprog, I'll clean up those ships and upload the sprites shortly.

Mods / Re: Sprog's Mod's
« on: July 27, 2012, 06:42:40 PM »
What my linguistically challenged friend here is saying is that I banned him for "no reason". Because apparently "constantly ignoring the rules", "evading bans" and "sending PMs to admins threatening to hack the website" is "no reason". lol

Anyway, I'm not particularly interested in Starfarer or spite-art anymore, but if you see any of my old stuff and want to use it, just lemme know and I might be able to give you a clean sprite of it.

Mods / Re: Sprog's Mod's
« on: July 27, 2012, 03:20:13 PM »
There's no need for that, you can use the sprites if you want to. I just don't have any particular interest in making a mod for Starfarer and signed up for the sole purpose of giving you a cleaner sprite of this ship.

Mods / Re: Sprog's Mod's
« on: July 27, 2012, 09:22:12 AM »
Dont suppose you are interested in working with me on making a full-fledged mod?
Haha not even slightly.
Curses, problem is, I had to remove the black background, and recolor in the borders and various other parts, unfortunately :/

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