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Messages - Anariel

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Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.7.2e1
« on: May 29, 2022, 09:42:26 PM »
I have discovered a couple of issues.

- Generating the UAF Weapons Blueprint into your cargo using console commands and then trying to open the cargo menu crashes the game.

- Attempting to generate the UAF Fighters Blueprint into your cargo using console commands returns an invalid null data.

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Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.7.2e1
« on: May 24, 2022, 09:05:34 AM »
For fighter, is there an easy way to compare their weaponry when choosing to outfit a carrier?

Something like the Super Aria has 3 different weapons with unknown parameters:
1 x 40mm CN Class I (Some kind of kinetic)
2 x AMSSM Class III (HE?)
2 x HVAR Class I (HE?)

You can check the details of the weapons by pressing F1 to switch between the weapon details.

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