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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Messages - jerri

Pages: [1] 2
1
Lore, Fan Media & Fiction / Re: I have some questions.
« on: September 25, 2024, 01:30:16 PM »
Paper books and written records are mentioned several times, for example, the Knights of Ludd are said to keep paper records. How far does this go? Is it possible the Church protects vast libraries of written knowledge - perhaps sacred - that hasn't been digitised? Does the Galatia Academy keep written records, or is everything on data cores?

The main reason I ask this is because I wonder if a scenario where a "raid for knowledge" is required. If all data is kept on some server somewhere it seems trivial to pay a talented hacker to get a hold of it. However, ink on paper? That's more difficult, more involved. That's something that requires a solid plan and a silver tongue to get a hold of. Possibly.

2
I recently noticed that special task groups of enemy factions seem to turn to piracy when their faction is completely wiped out. Would it be possible to commission these fleets for your own faction (with promise of revenge, perhaps) if you were already friendly to them? It seems a shame to let such talent go to waste.

3
Mods / Re: [0.97a] Fleet Journal v1.1.3
« on: June 27, 2024, 11:17:01 AM »
Crash to desktop due to NullPointerException when switching to the Fleet Log tab from the New tab whilst a recently written entry is selected.

Starsector version 0.97a-RC11
Fleet Journal mod version 1.1.3

Steps to reproduce:
- Create a new fleet journal entry
- Switch to the 'New' tab in the Intel screen
- The fleet journal entry you just wrote should be there, click on it
- Click on the 'Fleet log' tab in the intel screen
- Game crash

starsector.log:
Spoiler
java.lang.NullPointerException
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.super(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.õ00000(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.tagsChanged(Unknown Source)
   at com.fs.starfarer.campaign.command.do.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.o0O0.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.g.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.campaign.comms.return.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.O.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

If you need any other information like a copy of the save or my modlist let me know.

4
General Discussion / Names longer than the textbox
« on: May 07, 2024, 06:42:25 AM »
Is there a way to input a name longer than the textbox allows? Maybe with a command or editing the campaign data?

5
Mods / Re: [0.97a] Everybody Loves KoC
« on: April 30, 2024, 05:24:12 AM »
Any chance of reducing the op cost of the Maiden MRMs to match the new Salamanders?

6
Mods / Re: Hegemony Expeditionary Auxiliaries (HEA) - v.0.95
« on: April 25, 2024, 05:28:32 AM »
Latest version of this mod seems to work just fine on 0.97a if you just change the version number in mod_info.json

7
General Discussion / Re: What is your Flagship named?
« on: April 10, 2024, 11:30:20 PM »
Well now you've made me look back at all my campaigns to remember my flagships' names...

From newest to oldest:
Strange Magic (Fury (KoC))
FTS Bell Curve (XIV Legion)
Ballistic Orchestra (Prometheus Mk. II)
FSS High As A Kite (Sparrowhawk)
Instant Release (Falcon (P))
FNS Unfinished Business (Centa)
ISS White Moon (Centa)
So Long, Old Friend (Apogee)

Some other favourites:
FTS F5 + F9 (Falcon (P))
FTS Frontier Psychiatrist (Fury)
Dreaming Of 4000 (Odyssey)
FTS Torrential Light (Scarab)
Further Action Required (Eradicator)
Not Helping Anyone (Brawler (LP))

From The Sun To The World
It'll Happen Heaventually
MFS Not A Sea Harrier
FSS Barack (Obama)
FSS Susan
Propaganda Department
Failure Of Imagination
Butterfly's Sting
Reaper Repeater
ISS Lizardthrower
Assuming The Worst

8
A magpie is probably already sentient to some extent, although it's probably not sapient.

Also, consider that a gamma core is already sapient (if somewhat dumb with regards to certain things) and the magpie is most likely to be subsumed into the core than the reverse.

Whoops, I always seem to get those two confused. You may be right on the relationship between the magpie and the core though, the relationship I initially assumed to be symbiotic may in fact turn out more parasitic. Clearly these Gamma cores must be enlightened on the zenith of bird evolution that is the magpie!

Crows can talk. They're not, as I understand it, great conversationalists, and have little interest in abstracts or futures (except, of course, for those futures in which they get food.)

Ah, but they are great listeners.

Quote
However, it's not all up-side for the alpha. Consider: An alpha core is the very shiniest trinket around. And now we know what happens to alpha cores that get set as planetary administrators: stolen by their own corvid minions!

The idea of an Alpha cursing profusely as it is carried off by a pair of magpies to become a bird nest living room ornament is all the convincing I'd need to make it a reality ;D
Maybe it'll teach them how to play chess or something...

9
In my opinion, surprisingly few. The main limitation of AI cores (as it appears in-game) is their lack of bodily autonomy. Otherwise you KNOW they'd be groovin' 'n' schmoovin' all over the hatch. So naturally the ONLY logical option is to bridge the central nervous system of a magpie (or other suitable corvid) with a couple of cores and Bob's your uncle. Even though my uncle was Dave.

Now, we know that modern day corvids are pretty smart; see attached Exhibit PROOF:

Exhibit proof: A crow being clever

This is a pristine example of, say it with me, problem solving! The very thing that lower-level AI cores are known to lack.

With all this in mind I present my thesis:

It would take AT MINIMUM two Gamma Cores or one Beta core to create a fully sentient magpie. Speech incomprehensible, perhaps, but when you have the power of sunflower seeds and wholegrain bread, who needs words? I know a couple luddies who do tailoring, despite the near arcane art that it is a few credits could convince them of the malleability of Ludd's word.

Magpie in a trenchcoat.
Magpie in a trenchcoat.
Corvid's brain on rice and oats with your
magpie in a trenchcoat.

I must offer my apologies, however, because creating such chimeras (chimmy-rays) and leaving them to their own devices will inevitably result in a caste system unless we ENFORCE (with our iron will and iron hearts) one and only one standard for magpie enhancement. Should we allow Beta cores for some and Gamma cores for others then those birds with less clockspeed will inevitably be tossed by the wayside. Magpies, Crows and other corvids are cruel, unpredictable. They revel in degeneracy and theft. Indeed, it is not uncommon for the average bird to squabble mightily over a mere crumb, to play piper and lead their fellows to certain demise in an attempt to steal their bathing spot. To them, we are gods among birds. We are Valhalla (the myth, not the star). We must civilize them, and introduce them to the sector at large as friends of humanity.

Anyway two gamma cores, one beta core. Any objections?

10
General Discussion / Re: New cheapest way to deal with Z-fella
« on: February 16, 2024, 03:24:45 PM »
Those poor fighter pilots... flying coffins indeed.

11
Sometimes when faced with a problem I can't solve I go and read support requests in Bug Reports & Support because it makes me happy to see other people's problems get solved. 5 minutes of this has guranteed a new idea that solves my problems every time.

Am I insane or has anyone else done something similar?

On a different note, in the core worlds, would it be more lore accurate to find Old Earth texts in Luddic libraries or Academies? Ones that haven't been digitised yet (if such a thing exists). Would there even be any left?

12
General Discussion / Re: How is it done?
« on: June 05, 2023, 01:59:23 PM »
If you still need help with it I've made a short video with an input display in which I strafe around an enemy to get to their engines. I try to keep just at the range so that my main guns can hit but also so I can retreat and vent easily. Hope this helps.

https://www.youtube.com/watch?v=YgjAHV5_-sI

Holding shift keeps your ship pointed towards your mouse cursor and causes A and D to make your ship strafe instead of rotate. I keep shift held for most of the battle.

13
Running 0.96a-RC8

I picked up some academy missions and headed to Sindria. I noticed the debris field from Macario's agent's fleet was still at the fringe jump point, despite the fact I had already returned the data to him some time ago (I don't remember how long ago). I investigated it and the same dialogue appeared, allowing you to collect the data again. Also the debris field allows you to repeatedly investigate it.
If you bring this data to Macario, you can repeatedly "give him the data" by selecting any option when talking to him. He doesn't reward you with more EXP or more Executors but you do repeatedly gain story points.
If you select "My silence is very much for sale" when talking to him over and over you can also get infinite money too.

I don't think any mods I'm running could affect this but here's a list anyway.
Mods running currently:
Spoiler
LazyLib 2.8
SpeedUp 0.7.2
Stellar Networks 3.0.0
GraphicsLib 1.7.0
[close]

I do remember when first attempting to reach the debris field, the mercs defending it got caught up in a battle with some pirate merchants, so I just snuck past them. After investigating the merc fleet tried to emergency burn after me despite still being in a battle.

I have a save from before investigating the field for a second time, if it's needed.

14
Bug Reports & Support / Re: The Typo Thread
« on: May 08, 2023, 05:35:17 AM »
The description for the typhoon reaper launcher still refers to its ammo count being 5, though it was increased to 7 in the most recent update.

Spoiler
[close]

15
General Discussion / The Domain Sent Magpies: Exhibit PROOF
« on: May 03, 2023, 12:09:21 PM »
It's known that Old-Earth lobster and a mix of other species (plus "creativity", whatever animal that is) became what we have come to know as Volturnian Lobster today. However, it seems odd that the domain would send only various crustaceans to assist in populating the more habitable worlds of the sector, so what other genetic abominations would they have sent? For that matter, what already existed when they arrived? You've got to wonder why the jungles of Jangala were just manageable enough to set up shop there.

What do you think of birds? I like magpies, myself. The cunning, devilish gold diggers they are. Beautiful, too. Shimmering blue/green and black wings and tail as if they were purposefully accented, contrasted to snow white feathers covering the bulk of their body. A black head, disguising the eyes from first glace, they're tricksters really, that's why they hide the eyes - windows to the soul. And yes, I say these birds - magpies, that is - damn well have souls! It takes a soul to be a bastard, to be a lecherous thieving git. No husk could plot and steal like a magpie plots and steals and schemes and craves and hoards.

The domain would have sent magpies, that's all I'm saying. Crows, too, and other corvids. Intelligent, strong, beautiful, graceful, active pest control. There's no good reason not to have sent them, or at least some modified version of perfection (if there exists such a thing). Some loon would've trained them, made them talk, dance and sing. Made them load missiles! Really! I believe they're better than men. Better than AI. And they were too powerful! Wiped out in the war. The other one. They killed off the magpies because they were too stunning and clever for their own good, poor sods.

Here's proof. Corvus. Corvus. Crow family, the family magpies are in. Why ever would they name the star and it's entire system Corvus if it had no meaning? Think about who we're dealing with, the Domain. Suspicious, forward-thinking, ever practical and meaningful. There were birds on Asharu and Jangala, let me tell you. I've seen them in books - paper books, illustrations of them. Asharu was always meant to crumble because the magpies grew too strong, they thought too freely. How about Jangala? Does the staion really just "cut the grass", just beat back the jungle to protect human civilisation? They're eradicating magpie strongholds, that's what. The last bastion of corvid kind in the entire sector. You've been rused, manipulated into a cognitive blind spot, fallen into a chasm of tricks. The magpies will rise again, and the moment they let me back on Jangala you'll see. You'll all see.

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