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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - captain q

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Mods / Re: [0.95a] Unusually Gullible Hullmods 0.4.0b
« on: January 11, 2022, 11:31:24 AM »
i figured out that the "Standoff Calcutron" mod INCREASES the per shot flux gerneration of ballistic weapons instead of reducing it if you have a low flux level.
The mod says: "Ballistics start of with an 25% increase of firing speed with no flux generation increase"
If you want to achive an increased firing speed with no increased flux gernaertion the flux per shot should be reduced by 20% not 25% at the start because if you multiply the firering speed with the new flux per shot cost you will get 1.25 * 0.75 = 0.9375 which means a reduction of 6.25% of flux/s.
If you reduce by 20% you get 1.25 * 0.8 = 1

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