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Mods / Re: [0.96a] Interstellar Imperium 2.6.0
« on: June 08, 2023, 03:41:15 PM »I thought about doing that, but then had the same concerns about whether this might break anything further down.Hmmm, that Invictus Rename makes it not safe compatible I guess.True... would have been nice to have an explicit warning about current saves being invalidated by said name change, Dark.Revenant.
However! IF replacing all instances of 'invictus' with 'triarius' in a saved game (make a copy/backup and use case-sensitive Find/Replace, just to be sure) current saves will at least load, but whether it will crash at some point? Debatable; and I haven't yet had the time to test it out in-depth.
Also luckily not a big issue thanks to mod manager allowing me to have multiple versions of a mod installed and can just switch back if something like this happens.