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Bug Reports & Support / Re: Strange bug: Text Invisible, Worked before update.
« on: February 12, 2014, 11:16:28 AM »
Older drivers fixes the problem, guess AMD screwed up whit the beta drivers.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Copy & PasteNow make one whit a Unsung, that would be epic.Spoiler[close]
If it spins at all, I'd be urged to say Let it rip
"When this baby hits 88 Revolutions per Minute... you're gonna see some serious ***."
Might need to take a tally, of which one is the most preferable, the first, the middle one or the lastThe last one is definitely the best.
It would be nice to have the ability to see (to some extent) which mods with brake the game when loaded together before you load up the gameYou are completely right, some time ago i made a list of mods witch were compatible and witch were not, since then most of those mods have updated resulting in list being useless.
one problem the dark red bits don't look attached, the middle ones look to thin as well.....i really like the engine though, same with the 'claws'Should probably move back the top red parts 5 pixels, and try to make the other red part more 'connected' to the middle part.
(Im sounding soo harsh and that makes me sad )
I loved it when the first video got out (totalbiscuit) baughte the day after he released the campaighne vid. From that day my lasher and me ripped every ship ever to shreds, ALL OF THEM!!!.Same, but only been on the forums a shorter time.
EL PONCHO GRANDE RIDES AGAIN!!!