2
« on: August 10, 2021, 01:07:40 PM »
Log:
330216 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.hullmods.UnstableInjector.applyEffectsBeforeShipCreation(UnstableInjector.java:28)
at com.fs.starfarer.campaign.fleet.FleetMember.updateStats(Unknown Source)
at com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
at com.fs.starfarer.campaign.command.Oo0O.<init>(Unknown Source)
at com.fs.starfarer.campaign.command.ShipBlueprintBrowser.updateTable(Unknown Source)
at com.fs.starfarer.campaign.command.CustomProductionPanel.restoreTableUIState(Unknown Source)
at com.fs.starfarer.campaign.command.OOoO.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Mod List:
LazyLib 2.6
MagicLib 0.34
zzGraphicsLib 1.5.1
DroneLib 1.1.0
Adjusted Sector 0.3.3
Arsenal Expansion 1.5.4a
Diable Avionics 2.61
Experimental Ships Pack 0.43
Hegemony Expeditionary Auxiliary v1.21
High Tech Expansion 1.4.6b
Hyperion Systems 0.8.3-a2
Kadur Remnant 3.2.3
Luddic Enhancement 1.2.5c
Nexerelin 0.10.2e
Outer Rim Alliance 0.93rc3
ScalarTech Solutions 1.64
Seeker - unidentified Contact 0.42
The Exalted 1.3.2
Torchships and deadly armaments 0.16rc2
Unknown Skies 0.43
Crash happens whenever I look at custom production or fleet doctrine tabs, so I think it must be related to some blueprint I got.
I don't know where these are stored in the save file.
any suggestions?