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Mods / Re: [0.96a] Ashes of The Domain
« on: November 02, 2023, 12:00:47 AM »
Hello again
I'm seeing a crash when UAF & Nex are enabled in the UAFCakeEvent colony event.
I assume the error here is caused by it choosing a Nex Outpost and not a real colony as the target for the event. Currently this bug will deadlock a playthrough, as clicking any of the event options will trip the NPE.
Edit: Noticed I was still on an older version (1.0.2) updated to the latest 1.0.6 which I think was ok to do - and it seems to have resolved the NPE. Thanks!
I'm seeing a crash when UAF & Nex are enabled in the UAFCakeEvent colony event.
Code
124741 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.colonyevents.events.UAFCakeEvent.executeDecision(UAFCakeEvent.java:37)
at data.colonyevents.ui.AoTDColonyEventOutcomeUI.reportButtonPressed(AoTDColonyEventOutcomeUI.java:266)
at data.colonyevents.ui.AoTDColonyEventOutcomeUI$ButtonReportingCustomPanel.buttonPressed(AoTDColonyEventOutcomeUI.java:293)
at com.fs.starfarer.ui.newui.I.actionPerformed(Unknown Source)
I assume the error here is caused by it choosing a Nex Outpost and not a real colony as the target for the event. Currently this bug will deadlock a playthrough, as clicking any of the event options will trip the NPE.
Edit: Noticed I was still on an older version (1.0.2) updated to the latest 1.0.6 which I think was ok to do - and it seems to have resolved the NPE. Thanks!