Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Mosterdzaadje

Pages: [1]
1
Mods / Re: [0.97a] Roider Union 2.0
« on: February 12, 2024, 05:58:48 AM »
I've got an issue with that new update, it's been driving me crazy trying to find out what caused it. Hopefully it's an easy fix, or something I messed up on my end instead of something crazy. Can you guys help me out?

It seems to be some weird instability with that tracker swap change, causing a crash to desktop upon loading a Roider Union start in Nexerelin. The only thing I can confirm about it is that it loads normally both on its own and with a low number of other mods, but the instant I try to more than a third of them (around 30 mods) it reliably crashes. No idea what causes it, and I've toggled any combination of mods.

The logs read an error message with java.lang.NoClassDefFoundError, and it shows up at least half a dozen times throughout.

Same error, selected Nexerelin free start with random fleet and the CTD follows. Running 0.97a-RC8 on windows 10 with Java8 and 8g of allocated RAM in vmparams and around 90 enabled mods.


Spoiler
203276 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class roiderUnion.hullmods.TrackerSwap
java.lang.NoClassDefFoundError: Could not initialize class roiderUnion.hullmods.TrackerSwap
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:348)
   at com.fs.starfarer.loading.scripts.ScriptStore.Ó00000(Unknown Source)
   at com.fs.starfarer.loading.specs.O00O.getFleetEffect(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.Ô00000(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetData.syncIfNeeded(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetData.getMembers(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetData.setFlagship(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.generateFleetFromVariantIds(NGCAddStartingShipsByFleetType.java:97)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.execute(NGCAddStartingShipsByFleetType.java:48)
   at com.fs.starfarer.campaign.rules.A.execute(Unknown Source)
   at com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCStartFleetOptionsV2$5.onToggle(Nex_NGCStartFleetOptionsV2.java:241)
   at exerelin.campaign.ui.CustomPanelPluginWithInput$ButtonEntry.checkButton(CustomPanelPluginWithInput.java:112)
   at exerelin.campaign.ui.CustomPanelPluginWithInput.checkAllButtons(CustomPanelPluginWithInput.java:31)
   at exerelin.campaign.ui.CustomPanelPluginWithInput.advance(CustomPanelPluginWithInput.java:37)
   at com.fs.starfarer.ui.newui.int.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.R.advance(Unknown Source)
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.public.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.W.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.R.advance(Unknown Source)
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.R.advance(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:750)
[close]

2
Modding / Re: [0.96a-RC10] Yoshgramm-wen Yards
« on: July 05, 2023, 12:07:58 PM »
Hi! Love the design of the ships, really cool.

I ran into the following crash:

Spoiler
18293434 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at yoshgramm_wen_yards.hullmods.ywy_seheryuanAWACS2$ywy_fighter_AWACSMod.advance(ywy_seheryuanAWACS2.java:119)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
[close]

3
Guess the crash below is related to Seeker, missile AI or so? Using Seeking with a version change in mod.json on 0.96 and MagicLib 1.1.3-rc01

622633 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.ai.SKR_modsAI.advance(SKR_modsAI.java:78)
   at com.fs.starfarer.combat.entities.Missile$GuidedMissileAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

4
Mods / Re: [0.95.1a] [WIP] Ashes of The Domain of Man ver 1.6.1
« on: May 02, 2023, 05:20:38 AM »
Hi, I'm having some trouble with the Integrated Components. When generating a sector with no Cleanroom Manufactory industry is being generated on any of the planets mentioned (Jangala, Eochu Bres, Madeira, Skathi), thus creating a global deficit with no supply (see attached image). Any idea what could cause this?


5
Mods / Re: Locked and Loaded - a Magic Bounty pack 0.12rc1 (2022/01/16)
« on: January 26, 2022, 08:49:23 AM »
It was an obsolete version of Rotces Rats which caused the issue, I missed the update that fixed this problem. Thanks for pointing me in the right direction!

6
Mods / Re: Locked and Loaded - a Magic Bounty pack 0.12rc1 (2022/01/16)
« on: January 25, 2022, 12:33:30 PM »
Hi,

Small question: Should these bounties, if Locked and Loaded is in the mods folder, be listed under the [MagicLib_ListBounties] command in the console? I'm unable to find the unsanctioned bounty list at any market (or so I believe), where in a previous run I did (again, or so I believe).

Is there a way for me to check if these are loaded in properly?

Thanks in advance

7
Mods / Re: [0.95.1a] Junk Yard Dogs - V1.0 - 12/13/21
« on: December 14, 2021, 02:03:12 AM »
Hello,

It seems I have a problem loading this mod, I'm getting a Fatal: Duplicate key error.
Spoiler
8490 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Duplicate key [CHM_JYD | ] while loading [data/hullmods/hull_mods.csv from [/home/****/Games Linux/Starsector Updated/./mods/Junk Yard Dogs]
java.lang.RuntimeException: Duplicate key [CHM_JYD | ] while loading [data/hullmods/hull_mods.csv from [/home/****/Games Linux/Starsector Updated/./mods/Junk Yard Dogs]
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.new(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

I'm using Linux and am a complete novice when it come to Linux, so I'm unsure about what it is that's exactly happening, although I am quite certain that it is only this mod that is causing some trouble. The previous version of the mod works fine.

Maybe you or someone else knows what's up? Thanks in advance!

I am at a lost here because the log states it is a problem with the JYD commission hullmod which was not part of the changes from the previous version. Had you deleted the previous version before installing the current one?

Well, it was a problem on my end. For some strange reason the files got corrupted each time they were downloaded, some of the .json files were garbled. Restarting Linux and downloading it once again solved it. Sorry to take your time!

8
Mods / Re: [0.95.1a] Junk Yard Dogs - V1.0 - 12/13/21
« on: December 13, 2021, 09:07:04 AM »
Hello,

It seems I have a problem loading this mod, I'm getting a Fatal: Duplicate key error.
Spoiler
8490 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Duplicate key [CHM_JYD | ] while loading [data/hullmods/hull_mods.csv from [/home/****/Games Linux/Starsector Updated/./mods/Junk Yard Dogs]
java.lang.RuntimeException: Duplicate key [CHM_JYD | ] while loading [data/hullmods/hull_mods.csv from [/home/****/Games Linux/Starsector Updated/./mods/Junk Yard Dogs]
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.new(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

I'm using Linux and am a complete novice when it come to Linux, so I'm unsure about what it is that's exactly happening, although I am quite certain that it is only this mod that is causing some trouble. The previous version of the mod works fine.

Maybe you or someone else knows what's up? Thanks in advance!

Pages: [1]