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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Roxorium

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1
Mods / Re: STARCADER - Insert coin to continue
« on: August 06, 2023, 06:03:36 AM »
I second the above! Stumbled upon that vid some time ago and was deeply disappointed that this mod got abandoned. It's the best mod ship from the "stupid fun" category and I'd pay to see it working again, genuinely

2
Modding / Re: [0.96][WIP] United Aurora Federation 0.74a1
« on: June 30, 2023, 02:27:16 PM »
I'm going to be completely honest, I've no idea what I'm doing wrong - I have 20+ different mods on besides UAF, but all of them are up to date. Every time I select(just select, not even fire or anything) the small Exoscar torpedoes, my screen goes black instantly, essentially crashing the game. I didn't test it with larger variants, but I image the result would be very much same.

3
Mods / Re: [0.95a] Seeker - Unidentified Contact 0.42 (2021/03/27)
« on: May 19, 2021, 03:54:27 AM »
"Buff bosses" you say, meanwhile the
Spoiler
Rampage plaguebearer ship
[close]
near-completely wiped 190 DP worth of ships, including Astral, Doom, Relic cruiser and destroyer and several other ships :-\

There's little to nothing you can do against a Star Fortress-sized ship that can lunge anytime it wants and vaporize a capital in mere seconds, and I am struggling to understand how do you even begin to defeat something like that. or did I misinterpret and you're just kidding

4
Mods / Re: [0.95a] Scy V1.64rc6 (2021/05/02)
« on: May 16, 2021, 02:46:30 AM »
I just wanted to tell you that this mod made me feel like a little kid in a toy store. So many amazingly fun ships and weapons to play with and against!

And yesterday I met a Nemean Lion in the wild, it was essentially a raid bossfight with phases and 3 health bars - shields(flux), then armor plates, and *then* finally ship itself. The animations and SFX when it vents are incredible too - it's safe to say I will be adding that ship to my fleet ASAP

I have installed every single mod you've released so far and it made my Starsector gameplay several times more fun, so thank you for that ;D

5
Here to report the same issue with Vow-class ship from Sierra AI core quest, bar goes off-screen and you can't use the Anomalous Shift

BUT, when you let Sierra(or in other words, the AI... not sorry) pilot the ship, it can zip around shifting in and out of my dimension just fine

Maybe that's intended? With human pilots not being able to handle the dimensional shift module and what not? ???

Forgot to mention, I'm using the latest 0.95a RC15 build

6
Not sure if someone reported that bug yet, but seems like raising faction standing with yourself is broken

"Your agent Keith Romero has successfully subverted the Legio Infernalis political process to improve relations with the player.

Today."


What? ???



[attachment deleted by admin]

7
So, today I got scammed for nearly 1M credits by this mod

I've sent my agent on a mission to raise relationships, then queued "Procure ship" - but after some time decided to cancel the diplomatic mission and got a refund of 47k. I thought that this is the refund for first mission, but turns out it cancelled the queued mission too. With no refund.

Please fix this... entire day of exploration and looting, gone :(

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