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News:

Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Messages - DARK170

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1
Mods / Re: [0.95a] Gladiator Society
« on: May 23, 2021, 06:57:28 PM »
Great!!! Thanks :*

2
Mods / Re: [0.9.1a] Gladiator Society
« on: May 17, 2021, 09:05:34 AM »
:D

3
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.5 [4/28/21]
« on: May 11, 2021, 02:37:57 PM »
How Society Battle station compared to High  or Low tech?

4
Mods / Re: [0.95a] Tahlan Shipworks 0.6
« on: April 29, 2021, 01:16:25 PM »
Any chance you can fix the rosenritter blueprints? as far as i understand if you get the carrier you will slowly get blueprints from researching it. in game it said it depends on my technology skill so im assuming it still calculates research time like in 0.91 when you could level up "technology" itself not just the perks in it

What do you mean Researching Blueprints? From what I know there is nothing like that in this mod or in the game, if i'm wrong please explain to me how it worked before it broke.

5
Mods / Re: [0.95a] Tahlan Shipworks 0.6
« on: April 29, 2021, 12:20:40 PM »
Sorry if this is already reported, Heretic Cruiser Sophrosyne-class is not using its System, i my self can use its System but officers and autopilot wont. i'm attaching names of the mods that i use.

6
Mods / Re: [0.9.1a] Gladiator Society
« on: April 29, 2021, 10:01:51 AM »
I really liked that mod. :'(

7
Mods / Re: [0.9.1a] Gladiator Society
« on: April 28, 2021, 04:22:13 PM »
Any chance for update? or do i just need to change number of an update in files?

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