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Mods / Re: [0.6.2a] Uomoz's Sector: Journey 1.2 (Mods Collection) [upd.22\01]
« on: January 23, 2014, 04:07:00 AM »
How do I get rid of the new supply system, what do I have to delete? It makes my game unplayable, as you get almost zero supplies as loot.
For 2 hours now I have been stuck with 0 money, every fight even when I get 30K+ credits, I have to buy 30K worth of supplies. What broke the camels back, is that I completely crushed a huge enemy fleet and got 40K or so in credits. Guess how much worth of supplies I would have to get? Over 60K and that would mean selling half of my fleet. Literally 1 hit that goes through the armor cost me around 20K in supplies, WTF.
So, how do I get rid of this broken ******** system?Even the CR cost from alone from trying to get credits is sometimes more than the loot I get, NO, it's always more than I get. 23K from destroying a pirate fleet 3x bigger than mine? Need 30K+ supplies. This mod is unplayable like this, I didn't even take any damage in the fight and still I lose massive amounts of credits that I CANNOT AFFORD.
For 2 hours now I have been stuck with 0 money, every fight even when I get 30K+ credits, I have to buy 30K worth of supplies. What broke the camels back, is that I completely crushed a huge enemy fleet and got 40K or so in credits. Guess how much worth of supplies I would have to get? Over 60K and that would mean selling half of my fleet. Literally 1 hit that goes through the armor cost me around 20K in supplies, WTF.
So, how do I get rid of this broken ******** system?