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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - fireelder

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1
General Discussion / Re: recover rouge star corrupted titan
« on: April 09, 2021, 10:12:42 AM »
thx

2
General Discussion / recover rouge star corrupted titan
« on: April 09, 2021, 09:55:08 AM »
hi all
is it possible to recover the white dwarf corrupt titan ship after fight?
i tryed killing it but it never work out so i was wondering if its worth even tyring when i can t even recover it later.

3
Suggestions / Early game Outpost with limited produktion
« on: April 09, 2021, 02:16:46 AM »
Good Day all

i would like to suggest that a player should be able to constract a small hiden outpost with very limited produktion output.
Like taking a abandoned station and putting a factorieship in it, also +1core +crew +supplies +food  +fuel for keeping them alive when the player goes out.
One of the mods ads chips for produktion to the game . this chips could be found everywhre but i always had to many of them .
every produktion-chip stored in the factorieship could deliver 1to3 units of the chipvalue per month .Keeping the produktion low ,put letting the player accumulate a bite with every new found produktionchip. Also you could have space for a secound ship just to gather rescourres/protect base. Mayby even a little bar for special quest.


4
Bug Reports & Support / Re: At The Gates Finale Issue
« on: April 05, 2021, 02:26:27 PM »
hi all
i too didnt go through the gate and just went to glantia to deliver her.
Now i have used the prototyp-gatekey in my inventory but cant to do anything with the gates.
Do i mayby get a skill for that ,which i skiped?

5
Mods / Re: [0.9.1a] Stop Gap Measure - Ships for Vanilla
« on: April 05, 2021, 10:17:10 AM »
Its possible to force work it.
i edited the mod_info file in Stop Gap Measure folder . Changed the version from 0.91 to 0.95.
In the modnenu its red but still works.
Is working fine for the last 10 hours.



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