Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ShadowVoid

Pages: [1]
1
Mods / Re: [0.95a] Tahlan Shipworks 0.5a
« on: April 03, 2021, 10:07:08 AM »
Is there anyway one can go about enabling only certain ships/blueprints/weapons in a mod? I have been getting more and more into modding my game and I guess the last step (before creating a mod myself) would be to be able to personalize what I want from a mod to be in a campaign, specially when it's a mod with so much content such as yours. For example (if you need one) I'm planning to start another campaign soon in 0.95 but I only want the Legio Infernalis and their ships/variants to spawn, I don't want anything else in the mod not even weapons. Is there anyway to do that?

Lastly thanks for making content that everyone else can enjoy!

2
Hey, I've just downloaded this mod yesterday and I've been messing around with it in the hopes of customizing modded factions ships and blueprints, and I think I've managed to do it however since the game has been updated to 0.95 the mod created by using this program is recognized as 0.91 and doesn't work, the game won't even let me enable the mod and see if it crashes or not. So, is there any hope of you ever updating the program to make it work in 0.95?

Whatever the case thanks for making such an amazing tool I have been looking for something like this since I first discovered Starsector. 

Pages: [1]