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Messages - warhammer651

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lmao

If it matters this was a Pather fleet and the bounty was given by a Hegemony military contact.

I'm curious, would they find themselves destroyed after a while, or will they just linger there for the rest of eternity?

(Might want to fix your link BBcode)

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Mods / Re: [0.95a] Modified Industry Requirements v0.2
« on: April 11, 2021, 11:12:53 AM »
would it be possible to make it configurable? Include a plaintext settings file so I ca twek the values as I like, and enable/disable to pre-reqs for specific items?

3
Mods / Re: [0.95a] Capture Officers and Crew
« on: April 09, 2021, 09:24:14 AM »
Hey did you lower the amount of money you can get from ransoming officers? Because im using the 0.9.5 version and a level 5 officer is merely 2500 credits to sell off, making them worthless to sell. Can you raise the amount of money you get from ransoming? It feels worthless to do so rn
Pretty sure it's due to the reduced levels in the game overall

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General Discussion / Re: .95a feedback - fuel and supply
« on: April 06, 2021, 04:40:51 AM »
Maybe a private waystation is something we could invest in in the core worlds?
That sounds like a job for a contact! Totally public, no-questions-asked fuel/supplies might be difficult to find, but a contact should have no problem hooking the player up with a major fleet supplier. Whether the bulk supplies end up a bargain or a penalty, who can say! Maybe it is more restricted in terms of forcing minimal quantities, for example a big boy might refuse to sell anything less than 500 supplies at a time.
Honestly, some sort of "Exploration" contact that offers cheap resupply and a small selection of Scan The Probe or Survey The World (maybe even Rescue Stranded Fleet by bringing supplies or something) would be really useful to have around.

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General Discussion / Tugs have gone missing
« on: March 30, 2021, 06:31:57 PM »
Has anyone been able to find any tugs for sale in ports since the update? A friend and I just noticed our sectors seems to be missing them completely, only way I could get some was through acquiring nanofab time from a contact and building them myself

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