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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Pegboard

Pages: [1]
1
Mods / Re: [0.96a] Random Assortment of Things
« on: October 18, 2023, 09:31:26 AM »
Got an error like this after updating from 1.6.6 to 1.7.0:
Code
299197 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at assortment_of_things.abyss.procgen.AbyssalFleetInflationListener.reportFleetInflated(AbyssalFleetInflationListener.kt:72)
at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportFleetInflated(ListenerUtil.java:399)
at com.fs.starfarer.campaign.fleet.CampaignFleet.inflateIfNeeded(Unknown Source)
at assortment_of_things.abyss.AbyssUtils.addAlterationsToFleet(AbyssUtils.kt:104)
at assortment_of_things.abyss.scripts.AbyssalDefendingFleetManager.spawnFleet(AbyssalDefendingFleetManager.kt:206)
at com.fs.starfarer.api.impl.campaign.fleets.SourceBasedFleetManager.advance(SourceBasedFleetManager.java:121)
at assortment_of_things.abyss.scripts.AbyssalDefendingFleetManager.advance(AbyssalDefendingFleetManager.kt:48)
at com.fs.starfarer.campaign.BaseLocation.advanceEvenIfPaused(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)

For clarity, this is a save made on 1.6.6, and the Abyss was unvisited.

Mhh, yeah guess there is a save incompatibility issue between those two version, did not expect that one.
You may be able to fix it by running this runcode in the console commands mod.

Code
runcode import assortment_of_things.abyss.AbyssUtils;
import assortment_of_things.abyss.scripts.AbyssDoctrineLearnedListener;
import java.util.ArrayList;
AbyssUtils.INSTANCE.getAbyssData().setDoctrineLearnedListeners(new ArrayList<AbyssDoctrineLearnedListener>());

This seems to prevent the crash on entering, thank you!

2
Mods / Re: [0.96a] Random Assortment of Things
« on: October 18, 2023, 02:36:19 AM »
Got an error like this after updating from 1.6.6 to 1.7.0:
Code
299197 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at assortment_of_things.abyss.procgen.AbyssalFleetInflationListener.reportFleetInflated(AbyssalFleetInflationListener.kt:72)
at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportFleetInflated(ListenerUtil.java:399)
at com.fs.starfarer.campaign.fleet.CampaignFleet.inflateIfNeeded(Unknown Source)
at assortment_of_things.abyss.AbyssUtils.addAlterationsToFleet(AbyssUtils.kt:104)
at assortment_of_things.abyss.scripts.AbyssalDefendingFleetManager.spawnFleet(AbyssalDefendingFleetManager.kt:206)
at com.fs.starfarer.api.impl.campaign.fleets.SourceBasedFleetManager.advance(SourceBasedFleetManager.java:121)
at assortment_of_things.abyss.scripts.AbyssalDefendingFleetManager.advance(AbyssalDefendingFleetManager.kt:48)
at com.fs.starfarer.campaign.BaseLocation.advanceEvenIfPaused(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)

For clarity, this is a save made on 1.6.6, and the Abyss was unvisited.

3
There seems to be an issue with Insulated Engine and Armored Weapon Mounts S-mod bonus derived from this mod, neither of them offer any bonuses when built-in.

4
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.7.2a
« on: March 01, 2022, 07:12:40 PM »
Not sure if it's by decision but with the new update the Auroran Nanoforge instead giving you 30% Production Quality gives you -50%. Is it a bug or intended to work like that ?

I noticed this on Day 1 and had to set up a colony with an orbital works and a pristine nanoforge so that UAF wouldn't be running around with 5 DMod fleets

5
Is it intentional that the utility ships are not included in the ScalarTech BP package?

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