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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - akinata

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i have found an easy way to abuse nexerelin to get easy money.
invasion, which are a really nice addition, permit the take over of any planet or starbase.
the problem isn't invasions itself but the abandoning feature.
it request money to do so you will never have to pay (bug?) and give you alot of money as a reward.

in my playthrough i was able to invade a crippled pirate starbase (no defending fleet left because of another faction attacking it, only 50 marines and 5 structures) with 100 fuel (for some bombardment) and 100 marines. which doesn't cost that much.
abandonning the starbase right away gave me 300K.

i didn't payed the requested 50K for population migration or whatever they wanted me to pay for and got enough money in one go to buy a good capital ship.
i guess something isn't worked as intended here.
this can be easily abused.
by far the most low risk high reward thing to do providing you are able to find many of those isolated planets and starbase for you to invade without much loss.


as for the vanishing population it would be great to have an escaping neutral transport fleet flying to the nearest colonized planet (controlled by either you or another faction) adding population but also decreasing stability. (to simulate war immigration).


EDIT: i tried to reproduce this but on a planet and got only some 10K after the 50k fee was deducted from the reward.
i guess i got very very lucky the first time.
still, i am sure i haven't payed any 50k fee when abandoning the space station (was Hades pirate station). i ll do other invading&abaondonning space stations  to reproduce the bug (if it was a bug to begin with) if i find some good targets, and update my post.

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Mods / Re: [0.9.1a] Seeker - Unknown Contact 0.407 (2020/12/15)
« on: January 29, 2021, 08:07:13 AM »
the segfried dreadnought is by far my favourite ship in the game! (any from any mod)

is there a way to acquire it in campaign? (only played with it in missions.)

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Mods / Re: [0.9.1a] Seeker - Unknown Contact 0.407 (2020/12/15)
« on: January 28, 2021, 10:47:18 AM »
playground mission crash the game.

i suspect it happening because the mission simply select as main ship the same one as the last selected mission but this ship is not in the list of usable ships for the playground mission.

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