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Messages - Jiur

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Mods / Re: [0.95.1a] FuzzyPack - small ship and weapons pack
« on: January 28, 2023, 06:51:18 AM »
Would it be possible to add some real descriptions to your hullmods, with actual numerical values and such? I have no idea what most of them are supposed to be doing, no offence.

2
Modding / Re: [0.95a] Paraqueeght Amalgamation
« on: May 29, 2021, 10:44:11 AM »
i love it, thanks a lot for getting this up and running

3
Mods / Re: [0.95a] Automated Commands
« on: May 28, 2021, 08:01:01 AM »
Would it be possible to add commands to "force" venting flux at certain levels? IE force a "V" press then a "U" press to go back to auto after.
 
Also, would it be possible to add a command that automatically pressed U (auto mode) at the start of combat? I'd only use that one on the flagship I was piloting, but it would save a lot of button presses.

Other commands I can think of, but not sure if they are possible to achieve is "auto objectives" - IE a "capture" order would make a ship go and capture an objective like a com relay or something in combat. One step further would be "capture objective, then X", X being search and destroy after capturing, or X being defend that point after capturing.

I know the original had an "escort" command, but that was not something I used because it wasn't very specific, so would it possible to add a command like "Escort ship number X", IE if I had a capital ship in position 2 of my fleet, I could tell a DD "Escort ship number 2" and then that DD would automatically escort the 2nd ship of the fleet at the start of combat.

4
Mods / Re: [0.95a] Gladiator Society
« on: May 23, 2021, 11:38:25 AM »
Thanks, I appreciate the update. This was probably my favorite mod for 0.91 and I'm glad to see it working again for 0.95!

5
Mods / Re: [0.9a] Automatic Orders 0.3.2
« on: January 17, 2021, 11:22:50 AM »
Hi there, loving the mod it's very useful. I do have a request if you don't mind hearing me out.

Would it be possible to implement an automatic order to vent at x% flux levels?

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