I love this mod so much! The music is a perfect fit my friend whoever made it has vision! And the faction has reasonable lore for existence. However, if there's one thing I noticed it's that almost all of the ships follow a similar design template. will you be exploring niches soon or possibly some off-the-wall designs for the future? Also, is the ARS considered a raiding faction if so would you consider raider implementation into Varya's sector she has a CSV and scripting framework for raiders to create bounty basses like pirates and such. Although a suggestion perhaps you avoided this to avoid raiding clutter in our campaigns I imagine? Besides, I see you have a mechanic for society raids. However, this doesn't get the ARS much attention in terms of relations into war. I found myself ignoring them as a threat for most of my previous campaign but maybe this is just me. I use randomized sector btw with Nex.
Vayra pulled Raider support as it was *terribly* buggy.