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Messages - Flacman3000

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1
It sounds like Alex is still on the fence about whether or not he wants to put Starsector on Steam but if it does go up there he's hoping to give everyone that had bought it already a Steam key if Valve allows it.

After 0.99 we go to 0.991, not to 1.

Without getting technical you know what I mean right? I don't feel like that was particularly insightful.
This sort of (Steam release when?) question gets asked so frequently that most people don't take it seriously anymore.

I understand that unknowingly this might be seen as just another spam/repeated question after years of waiting I remember Alex saying he wanted to release the game only when it was fully realised. I see others talk about the 30% pay cut they take but after so many years I think the new clients and cash flow he would get would be from clients that otherwise only buy on Steam. I can't imagine such a release going south if anything. But that 30% pay they take is way too much. It's too bad.

2
After 0.99 we go to 0.991, not to 1.

Without getting technical you know what I mean right? I don't feel like that was particularly insightful.

3
If the game can be released on Steam one day do early adopters of the game or owners of the non-drm version of your game receive a discount with proof of purchase?

I am not trying to create an argument I just wanted to know if there were any plans for release on Steam. A part of me wants to flex how many hours I can spend in the game.

4
General Discussion / Re: Your longest time in game (Cycles)
« on: January 24, 2023, 03:32:16 PM »
Was it a modded nex save?

5
General Discussion / Your longest time in game (Cycles)
« on: January 24, 2023, 01:26:00 PM »
How long has anyone played SS in-game years max I've never gone further then 353. Is there even a limit? (I'm playing Nex).

6
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 24, 2023, 12:56:58 AM »
Caused by: com.thoughtworks.xstream.mapper.CannotResolveClassException: com.fs.starfarer.loading.specs.g
   at com.thoughtworks.xstream.mapper.DefaultMapper.realClass(DefaultMapper.java:81)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.DynamicProxyMapper.realClass(DynamicProxyMapper.java:55)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.PackageAliasingMapper.realClass(PackageAliasingMapper.java:88)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.ClassAliasingMapper.realClass(ClassAliasingMapper.java:79)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.ArrayMapper.realClass(ArrayMapper.java:74)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.SecurityMapper.realClass(SecurityMapper.java:71)
   at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
   at com.thoughtworks.xstream.mapper.CachingMapper.realClass(CachingMapper.java:47)
   at com.thoughtworks.xstream.core.util.HierarchicalStreams.readClassType(HierarchicalStreams.java:29)

It might be some mod that's accessing an obsfucated class, since the names differ between operating systems. Unfortunately there's no way to figure out which mod is doing it, and fixing it user-side is possible (go into campaign.xml and rename the class) but sounds like a pain. :-X

No kidding man. But I'm determined to make my experience seamless so how would I go about it? It might help someone else out. Do I rename it exactly as described in the log? How do I know which ones to rename, I assume I can simplify this by using the find function and editing all entries for each once I know what to edit. Thanks for giving me hope and insight!

7
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 23, 2023, 02:55:12 PM »
https://temp.sh/sPYuo/starsector.log im an idiot sorry about that man

8
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 22, 2023, 03:09:47 PM »
This is my error log. Hopefully it can provide insight. https://file.io/IQUiQIGqAgkO Tried all 3 saves.

9
Mods / Re: [0.95.1a] Console Commands v2021.12.25
« on: January 21, 2023, 11:30:41 PM »
Anyone know how to get the console up with a steam deck? If not how do I change the hotkey without ingame settings command? I can't click shift + backspace at the same time.

10
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 21, 2023, 10:50:58 PM »
Doesn't work in what way? Does it just not appear in the list?
After opening the save/load menu, starsector.log will report if it failed to show a save file and why.

If it has an error on trying to load a particular save, post the log as well.

it loads all about halfway and gives an exception error. Saves made on the linux version are fine and functional.

11
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 21, 2023, 10:41:48 PM »
it has an error when trying all saves. Where do I find the error log?

12
Bug Reports & Support (modded) / Re: Save files from windows to linux.
« on: January 21, 2023, 01:18:38 AM »
Can someone delete this topic since I have a modded game. Apologies

13
Bug Reports & Support (modded) / Save files from windows to linux.
« on: January 21, 2023, 01:16:00 AM »
 Hi guys,

I recently got a steam deck, I decided to run the linux version with virtually the same files of the windows version however even though all is functioning, the saves from my windows do not work. I have mods but wanted to know if something changes between linux and windows since the only thing i changed in the files is resolution overide.

14
Bug Reports & Support (modded) / Save files from windows to linux.
« on: January 21, 2023, 01:14:26 AM »
 Hi guys,

I recently got a steam deck, I decided to run the linux version with virtually the same files of the windows version however even though all is functioning, the saves from my windows do not work. I have mods but wanted to know if something changes between linux and windows since the only thing i changed in the files is resolution overide.

15
Let no one else tell you vulture scavengers are bad they are a major part of immersion. And I'm happy I'm not the only one scavenging ***! It's a necessary evil for the player whether they like it or not.

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