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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Nevn22

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Modding / add commodities?
« on: November 26, 2020, 10:15:29 PM »
hi! i was wondering, can we add some commodities to the game, like a new ressources, or new kind of marines? and if it's a yes, how do we do that???  any ide?  ;D

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Modding / Re: [0.9.1a] [EN DEV] Star Wars Ship Pack!
« on: November 25, 2020, 01:19:44 PM »
The Mod crashes upon clicking the refit menu of swsp_republic_venator.

 it's been fixed, thx!

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Modding / [0.9.1a] [EN DEV] Star Wars Ship Pack! Alpha 0.05
« on: November 25, 2020, 12:14:26 AM »
Hi everyone, i started creating a mods to add some star wars ship to the game, i'm not a star wars expert or a modding expert, so there is probably some bug or mistakes, i got 4 ship for now, if you see any problems, or anything to change to make he mod better, please contact me to help!
all the ship are hand draw on photoshop!

patch note:
v0.01: add the republic venator hull
v0.02: add the separatist munificent hull
V0.03: resolv the venator crash bug
v0.04: add the empire ship "eclips" (dark sidious ship)
v0.05: add the Lucrehulk separatist command ship to the game

the first ship ID: swsp_republic_venator
2nd ship ID: swsp_separatist_munificent
3rd ship ID: swsp_empire_eclipse
4th ship ID: swsp_separatist_lucrehulk

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the link of the mod:

https://drive.google.com/drive/folders/1lkgYOtEymGr9ZkJ6LBrsW7SaKYL3-FFG?usp=sharing

i hope a lot i'll have some reply and help!  ;D

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