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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - margath

Pages: [1]
1
Mods / Re: [0.95a] Seeker - Unidentified Contact 0.50rc1 (2021/12/11)
« on: December 12, 2021, 06:58:01 PM »
Yeah... Sorry, I thought it was only updated for the version so I messed it all up... Sorry my bad.
But I managed to fix it on my own.

Thank you

2
Mods / Re: [0.95a] Seeker - Unidentified Contact 0.50rc1 (2021/12/11)
« on: December 12, 2021, 04:52:26 PM »
Hello, great mod! I just started playing with it a few days and loving the ships.
Today I updated Starsector to the latest version and it says
 Ship hull spec [SKR_guardian] not found!

P.S. I also checked the ship_data and the SKR_guardian is also not there (not sure if it helps)

Spoiler
70822 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [SKR_guardian] not found!
java.lang.RuntimeException: Ship hull spec [SKR_guardian] not found!
   at com.fs.starfarer.loading.do.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getHullSpec(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.verifyFactionData(CoreLifecyclePluginImpl.java:446)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.verifyFactionData(CoreLifecyclePluginImpl.java:440)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.onGameLoad(CoreLifecyclePluginImpl.java:425)
   at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
   at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.menuItemSelected(Unknown Source)
   at com.fs.starfarer.title.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.O0Oo.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

3
Mods / Re: [0.95a] Quality Captains: A Skill Rework v1.0.8
« on: September 27, 2021, 11:14:24 PM »
Is there a solution for Alpha Core Administrator having all skills elite or am I missing something?
I read through the pages and the suggestion to remove #skill_data is not working.
I feel cheated that my Alpha is not elite...

4
Bug Reports & Support (modded) / Decivilized market Crashed game
« on: December 23, 2020, 06:27:25 AM »
Crash report:109539

---- Debugging information ----

message : Failed calling method

cause-exception : java.lang.NullPointerException

cause-message : null

method : com.fs.starfarer.campaign.CampaignPlanet.writeReplace()

-------------------------------

com.thoughtworks.xstream.converters.ConversionException: Failed calling method

---- Debugging information ----

message : Failed calling method

cause-exception : java.lang.NullPointerException

cause-message : null

method : com.fs.starfarer.campaign.CampaignPlanet.writeReplace()

-------------------------------

at com.thoughtworks.xstream.core.util.SerializationMembers.callWriteReplace([SerializationMembers.java:110](https://SerializationMembers.java:110))

at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal([AbstractReflectionConverter.java:78](https://AbstractReflectionConverter.java:78))

at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert([AbstractReferenceMarshaller.java:69](https://AbstractReferenceMarshaller.java:69))

at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother([TreeMarshaller.java:58](https://TreeMarshaller.java:58))

at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother([TreeMarshaller.java:43](https://TreeMarshaller.java:43))

at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother([AbstractReferenceMarshaller.java:88](https://AbstractReferenceMarshaller.java:88))

at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem([AbstractCollectionConverter.java:66](https://AbstractCollectionConverter.java:66))

at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal([CollectionConverter.java:74](https://CollectionConverter.java:74))

at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert([AbstractReferenceMarshaller.java:69](https://AbstractReferenceMarshaller.java:69))

at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother([TreeMarshaller.java:58](https://TreeMarshaller.java:58))


[attachment deleted by admin]

5
Bro, that's some pretty solid writing! At first I was put-off by your accent but the way you gave life to repetitive in-game dialogue drew me in.

Thanks for making this!

Thanks, I am trying to improve my accent, it's hard to understand... but it is not easy to get rid of it. Practising every day though xD

6
The main protagonist Tuck fallows his employer Darius (the player) on space missions. As time passes and events pile up, Tuck makes a log where he records his thoughts and tries to figure out what his captain is trying to achieve.

Here is the link if you are interested.

Cheers,

Margath


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