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Mods / Re: [0.97a] Diable Avionics-Joestar edition v2.9.1
« on: April 01, 2024, 06:37:09 PM »
It seems to me that "Assume Wing Control" -as awkward its use is- has a serious bug that makes the player lose control over the flagship for the rest of the battle if certain conditions are met. I believe these conditions are: ship system is active (obviously), fighter system is active, fighter is destroyed, no more fighters are available.
Pressing 'G' in this case also doesn't work. (Please bind it to something else, it's very inconvenient to bring up the deploy screen when it is no longer feasible to control a fighter).
If it helps transferring command to another ship duplicates my character as officer (as it is expected from the neural integrator skill which I believe you use for this ship system).
ps. All fighter weapons' description and their role is empty. If you had the time to fill these in, that would be swell.
Pressing 'G' in this case also doesn't work. (Please bind it to something else, it's very inconvenient to bring up the deploy screen when it is no longer feasible to control a fighter).
If it helps transferring command to another ship duplicates my character as officer (as it is expected from the neural integrator skill which I believe you use for this ship system).
ps. All fighter weapons' description and their role is empty. If you had the time to fill these in, that would be swell.