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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - Piston

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Mods / Re: [0.9.1a] Cari's Minimal UI
« on: May 31, 2021, 01:52:26 AM »
hiya! I was very interested in installing this mod, however clicking the download button on all of the download links opens a tab for but a microsecond and nothing is downloaded. Not sure if this is happening to others or if I'm missing something and I'm just that daft. Sorry for the inconvenience either way!

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Thanks for the help!

3
Hey so I'm a pea brain when it comes to tweaking .ini files. What I did was I took the "Recommended Option 'Presets'" and pasted the "unlimited power" at the bottom of the file, though it didn't work on my campaign as negative traits are still showing up though I can't say I'm surprised as I didn't know where to put it in the first place. Just a quick tip would be very much helpful thanks~

"also a question, does changing the .ini mid campaign even work?"

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For future reference, using this command "setmarketowner <market> pirates" and giving them back their hyperspace city fixed the crash.

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Did you use some console commands to give yourself a planet/station in hyperspace? Those will crash the game when it tries to send an expedition/raid/etc. to the hyperspace market.

If not, post the error message from the end of the log file immediately after a crash.

YUP! Giving them back their hyperspace city was the issue! Thanks Histidine! Cookie for you!

6
I didn't use console commands, however I did take over Tech Duinn which is the city in hyperspace. That's totally it. I'll see if I can give it to the pirates and make them happy again. I'll let you know if it worked.

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Hey all, first post and first CTD ticket so I hope I got the formating right.

First off, I was having a blast with my modded playthrough, just managed to beat the pirates into submission however I may have gone too far. I finished taking out the last pirate bastion when I crashed. NBD I thought just reload and start over. Crash again. And again, and again. I noticed that it's the same point in time each time. March 21st right before it changes to March 22nd. I looked up some other posts relating to this issue to try and solve it and using this thread when I googled the error, http://fractalsoftworks.com/forum/index.php?topic=11215.0 but giving the pirates back their base didn't fix the issue. Looking at the error it seems to be something to do with the starsystem api seen here: https://gyazo.com/76c0bce332c67846e79246d945c17c43 however, digging through the .LOG shows it might have something to do with weapons? in which case I have no clue.

Spoiler
7654 [Thread-4] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [target_painter] not found in weapon_data.csv
7654 [Thread-4] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [radgun] not found in weapon_data.csv
7654 [Thread-4] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [drill] not found in weapon_data.csv
7656 [Thread-4] WARN  com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Error figuring out MIRV spec details
java.lang.NullPointerException
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.o00000(Unknown Source)
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Spoiler
10287 [Thread-4] WARN  com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Error figuring out MIRV spec details
java.lang.NullPointerException
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.o00000(Unknown Source)
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

So in these two nulls it seems like something to do with the MIRV? I'm not versed in crash diagnostics so forgive me for ignorance. Mod list provided below here: https://gyazo.com/c68ce056a2a1eec4a4ae1dff63a9abdb

I think this is everything needed, if something else is please lemme know and I'll post it as soon as I can. Thanks, and stay safe spacers!

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