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« on: May 03, 2023, 05:20:42 AM »
That bugs been around since... V .3 I think.
Oddest bit about it is that it seems to be random on what building it effects. Three buildings, one works right. Others don't. New game, and now it's a different building that works. Another new game, and now nothing works right. And in case that isn't weird enough, sometimes you can capture one of the pre-placed research buildings and it'll work just fine. But build it yourself, and it's broke. Goes the other way too - Build one, it works, capture one and it's broken.
The Marines were, iirc, added in as a loot drop as a interim solution for the buildings production scripts not loading properly. Rather than the game crashing when the building tried to output a whole lot of nothing each month, it would instead drop marines. But now that's breaking to.