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Starsector 0.98a is out! (03/27/25)

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Messages - Jakened

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1
Modding / Re: [0.97a] Calvera Custom Star System 1.0.4 A/B
« on: August 11, 2024, 11:29:27 PM »
can we use conditions from another mod? like the artillery condition or the minefield one from INDEVO and add in to the modsystem plugin?

2
Mods / Re: [0.97a] Ashes of The Domain
« on: July 29, 2024, 02:44:12 AM »
ah alright, i am making a new save everytime a mod got an update rolled, just double checking since theres a lot of new save crash report going on

3
Mods / Re: [0.97a] Ashes of The Domain
« on: July 28, 2024, 07:50:04 PM »
hey kaysaar, im thinking of updating from 2.1.8 to the current version of VOK, do i need to do the "jar swap file" step? or am i clear to just to update it like usual?

4
Mods / Re: [0.97a] Terraforming Made Easy 2.4.1
« on: May 21, 2024, 07:32:28 AM »
hey i just realized that for the coronal hypershunt megastructure it needs "blue supergiant star" and theres no blue supergiants in vanilla IIRC
case in point i can build the hypershunt through TASC perihelon project

5
Mods / Re: [0.97a-RC11] More Planetary Conditions 3.1.1
« on: May 17, 2024, 08:43:56 PM »
ah ok got it thanks

6
Mods / Re: [0.97a-RC11] More Planetary Conditions 3.1.1
« on: May 17, 2024, 08:27:26 PM »
i can still provide the save if you still want it

7
Mods / Re: [0.97a-RC11] More Planetary Conditions 3.1.1
« on: May 17, 2024, 08:26:35 PM »
hey niko uhhh sorry i didnt reply back to your messagges (its like 8 am when you replied)

8
Mods / Re: [0.97a-RC11] More Planetary Conditions 3.1.0
« on: May 17, 2024, 06:23:55 AM »
i got a constant crash from a growth event? i have no idea, i was chilling on hyperspace waiting on a persean league blockade then it suddenly crash

13764609 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Industry [niko_MPC_overgrownNanoforgeJunk_13] not found
java.lang.RuntimeException: Industry [niko_MPC_overgrownNanoforgeJunk_13] not found
   at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source) ~[port_obf.jar:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeHandler.createStructure(overgrownNanoforgeHandler.kt:213) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeJunkHandler.createStructure(overgrownNanoforgeJunkHandler.kt:78) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeHandler.applyEffects(overgrownNanoforgeHandler.kt:160) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeHandler.apply(overgrownNanoforgeHandler.kt:152) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeHandler.addSelfToMarket(overgrownNanoforgeHandler.kt:177) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeJunkHandler.addSelfToMarket(overgrownNanoforgeJunkHandler.kt:85) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeHandler.initWithGrowing(overgrownNanoforgeHandler.kt:112) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeJunkHandler.initWithGrowing(overgrownNanoforgeJunkHandler.kt:72) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.handler.overgrownNanof orgeJunkHandler.instantiate(overgrownNanoforgeJunkHandler.kt:67) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.intel.overgrownSpreadi ngParams.spread(overgrownSpreadingParams.kt:95) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.intel.plugins.overgrow nNanoforgeGrowthIntel.growingComplete(overgrownNanoforgeGrowthIntel.kt:113) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.intel.plugins.overgrow nNanoforgeGrowthStages$END.stageReached(overgrownNanoforgeGrowthStage.kt:78) ~[?:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.intel.plugins.overgrow nNanoforgeGrowthStages$END.stageReached(overgrownNanoforgeGrowthStage.kt:73) ~[?:?]
   at data.scripts.campaign.intel.baseNikoEventIntelPlugin.notifyStageReached(baseNikoEventIntelPlugin.kt:123) ~[?:?]
   at com.fs.starfarer.api.impl.campaign.intel.events.BaseEventIntel.setProgress(BaseEventIntel.java:949) ~[starfarer.api.jar:?]
   at data.scripts.campaign.econ.conditions.overgrownNanoforge.intel.plugins.baseOver grownNanoforgeManipulationIntel.setProgress(baseOvergrownNanoforgeManipulationIntel.kt:184) ~[?:?]
   at com.fs.starfarer.api.impl.campaign.intel.events.BaseEventIntel.reportEconomyTic k(BaseEventIntel.java:884) ~[starfarer.api.jar:?]
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportEconomyTick(ListenerUtil.java:119) ~[starfarer.api.jar:?]
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfStepStuff(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]

9
Modding / Re: [0.97a/0.96a] Vulpoids - Lost Project 0.9
« on: May 16, 2024, 09:48:58 PM »
will there be a lunalib config?

10
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: May 12, 2024, 10:07:17 PM »
may i suggest copy/do like what iron shell HQ do?
it spawns unique fleet and is part of the patrol cycling, this way you can use lore/gameplay element in one industry (plus now you dont have to deal with the planet potentially spamming it until it start to somewhat lag the game :P)

11
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: May 12, 2024, 08:09:25 PM »
hey vladimir is there a reason why phase lab planets are patrolled by like....4 different detachments patrols? im talking 4-5 fleet full of capitals

heres a picture showcasing it

im on version 1.3.0 btw

[attachment deleted by admin]

12
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: May 06, 2024, 08:47:40 PM »
New Release: Domain Phase Lab Version 1.3.0

Check the change log!

New ship and characters added, and star system changes made, please start a new save to enjoy the full experience!

I'm planning to make a more ambitious update for version 1.4.0, including more NPCs, new active skills, new stories, and reformed stories and writings.

Enjoy!

Plan for next Release:

Some combat screenshots for the mod. It would look good for the official release.
More weapons with interesting mechanisms.
Yet more ships, especially more phase ships.
Some chatty stuffs with Eliza and Ross to let you ask her about her opinions on different people. Maybe I have to do this after future updates when I added in all characters I want.
A new character, probably a young hacker, that doesn't live on Research Site V.
Reformed writings, new character portraits, and new musics.

ah mid save incompat? shame lol

13
Mods / Re: [0.97a] Terraforming Made Easy 2.4.1
« on: April 30, 2024, 01:25:44 AM »
tried to use planetary hologram, for some reason artificial world from Unknown Skies doesnt get added?

14
Mods / Re: [0.97] Kon's Multi-Pack v.3.4.6 - Player Faction Expansion
« on: April 23, 2024, 12:08:58 AM »
hey konturga whats the difference between "xiii mostly vanilla ships"
and the other "xiii ships"?

15
Mods / Re: [0.97a] Terraforming Made Easy 2.3.6
« on: April 23, 2024, 12:03:45 AM »
hey audax does planetspecoverride usually refer to planet id in the planets.json?

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