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Announcements / Re: Starsector 0.97a (Released) Patch Notes
« on: April 24, 2024, 07:13:06 PM »
Combat Endurance still shows 50% max hull regen in both character sheet and officer screen. Maybe someone already said it, though.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Version 1.0.0, everything works except the 1-100x for combat. It's slower than the normal 2x, and honestly I don't know enough to troubleshoot. No one else seemed to discuss the issue, so it might just be me.
FYI, I did some basic stuff to prepare for mods like increasing ram already. Currently installed mods aren't fancy, just nexerelin with some factions and ship.
I made a fork and made the updates that seemed to be needed to get this working with 0.96a.As soon as I can figure out the github actions permissions sorted out I'll push up a release for download.A 0.96a release is now available for download.
https://github.com/frakern/starpocalypse/releases/download/3.0.0/starpocalypse-3.0.0.zip
Anyone else who wants to work with me on this, please reach out and we can discuss future plans.