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Mods / Re: [0.97a] Mayasuran Navy 11.0.0 RC3
« on: November 11, 2024, 12:51:42 PM »
Turning or creating some characters of this mod into Star Lords would go so hard.
Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
Hotfix 1.20.3 is out! Disabled retreat messages because endlessly-displaying last hotfix has not fixed endless displaying. Fixed a null-pointer exception in the retreat order method and the gun-locking code making some non-launcher projectile weapons spam and others lock up. Expanded gun-locking to prevent firing non-launcher projectile weapons until and unless they are in range and on target, that is, pointed at the lead indicator.
Oh, we also have a new video in screenshots and videos if you'd care to watch...
so, is this feather exist yet?Yes but it only happens outside the core sector with pre-generated derelicts.
I lost severals promising derelicts to scavenger fleets while exploring
I see, well, thank you very much once again for keep a track of my dumb problem with compatibility and solved most of my problem Keep up an awesome work with this amazing mod!!Ah thank you very much!!!! Now everything work perfectly fine except Tiandong Heavy Industries which said to be incompatible so it is fine AND portrait pack
none of them work anymore
Any solution tho?
Tiandong Heavy Industries does this purposely through a check for me as the mod author in the mod plugin. I think that may change in the next update for that mod, but I'm unsure. It was from back when Archean Order was less compatible and caused issues for faction mods. There was also an embarrassingly long amount of time the mod wasn't flagged as a TC because I forgot to re-add the flag after testing out some feature mods and by the time it was caught I wasn't working on the mod at the time. That *shouldn't* happen anymore but I wouldn't blame MesoTronik if he kept the check in there just in case.
Ah, I forgot that locking vanilla faction files would affect portrait addition mods. Darn it. I'll see about potentially removing that behavior. (I actually can't remember why that was necessary but I think it was for some reason. We'll see.) Several portrait packs have already been merged, however, and they can be found on the main mod page under Credits with a link to the portrait pack mod so that you can see examples. Still, I'd like to allow additions to those if at all possible. I think it had something to do with stations, though, so no promises there, sorry.
ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.loading.ShipHullSpecLoader.?00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Object(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
ERROR com.fs.starfarer.combat.CombatMain - java.lang.IndexOutOfBoundsException: Index: 4, Size: 4
java.lang.IndexOutOfBoundsException: Index: 4, Size: 4
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.?00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Object(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
ok actually, I look into Archean Order and found out that my mod_info.json doesn't have "replace" tag lol and now with I fix it by replace old mod_info with default one but now, other mod(s) that used to work, crash during startup with fatal null messageThanks for testing out all the mods! I'm glad that things are working as planned so far. Better Colonies will likely require some sorcery to get working, but Second Wave Options comes as a bit of a surprise. I'll take a look at fixing that tonight especially now that I have highlight parsing and highlight color logic done for Expanded Fleet Dialogue. Those were the goals for this week.
Hmm. I'm not reproducing this error (I have started ~20 new games with both mods enabled), but I took a look at the code for Second Wave Options and my hunch is that it's a path separator issue based upon your operating system in the "replace" section of mod_info.json - (found in the first level of the mod directory). Can I get your operating system for informational purposes?
This is the entry in Second Wave Options:Code"data/variants/kite/kite_Interceptor.variant",
This is the entry in Archean Order:Code"data\\variants\\kite\\kite_Interceptor.variant",
Try changing these to match each other in format and the issue should hopefully go away. Not sure which format your operating system would require though.
[Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.loading.ShipHullSpecLoader.?00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Object(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I tested it on my end and it still seems to work fine. My guess is that there were some overwriting issues or a corrupted download.
Try deleting the mod folders from /mods/ and re-adding them. If that still doesn't work, try redownloading and repeat the previous step.
[Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull variant [kite_Interceptor] not found!
java.lang.RuntimeException: Ship hull variant [kite_Interceptor] not found!
at com.fs.starfarer.loading.B.super(Unknown Source)
at com.fs.starfarer.loading.B.super(Unknown Source)
at com.fs.starfarer.loading.V$Oo.getFPCost(Unknown Source)
at com.fs.starfarer.loading.V.<init>(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull variant [kite_Interceptor] not found!
java.lang.RuntimeException: Ship hull variant [kite_Interceptor] not found!
at com.fs.starfarer.loading.B.super(Unknown Source)
at com.fs.starfarer.loading.B.super(Unknown Source)
at com.fs.starfarer.loading.V$Oo.getFPCost(Unknown Source)
at com.fs.starfarer.loading.V.<init>(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.ClassCastException: com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStation cannot be cast to com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStationGD
java.lang.ClassCastException: com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStation cannot be cast to com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStationGD
at data.scripts.GDModPlugin.onEnabled(GDModPlugin.java:64)
at com.fs.starfarer.campaign.ModAndPluginData.notifyRunningWithMod(Unknown Source)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.?00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.O0Oo.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)