Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - boom-mug

Pages: [1]
1
Iirc, I think it ended up being pretty hard to solve. I'll try and work with Techpriest to take another crack at it after I'm done coding Fleet Dialogue.

For the most part, I'm looking at recently requested balance changes in Archean Order until Fleet Dialogue's coding is done- partly because that mod will become a required supporting mod for this one, and I will remove that mod's functionality from this one to save on loading times and give more transparency to those who want to see how each faction responds to the dialogue system (since they will be in spreadsheets instead of hardcoded by the end).

Thanks, I'm looking for to it!

2
Mods / Re: [0.9.1a] Better Colonies 1.4
« on: May 21, 2020, 11:15:52 AM »
I intend to make a separate version for Archean Order. Just don't have the time atm.

I'm looking forward to it, thanks!

3
Mods / Re: [0.9.1a] Better Colonies 1.4
« on: May 20, 2020, 12:59:08 PM »
I was having a small conflict between your mod and Archean Order, it's related to stations and outlined here :

http://fractalsoftworks.com/forum/index.php?topic=13183.msg290054#msg290054


Not sure if either side could make it compatible.

4
You may put Supply Forging on that list and I'd like to talk why Better Colonies seems to crash for players that I believe it's more related to the OrbitalStation.java. Was wondering if you modified OrbitalStation by any chance?

Thanks for the info! I'll add it to the list.

I haven't really had much time to work on this in the last week or two, but I got some free time today so I can take a quick look and see what I can see as far as the crash goes. Do you mean com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStation when you say OrbitalStation? I haven't modified that file, no, but I have overridden the orbital station industry entries in the csv file. Does your mod need those for anything?

*EDIT*

This is the error you are getting, right? Looking into this now.





*EDIT 3*
I was wrong. I wasn't reading the error correctly. Updated info below.

Seems to be related to this line:
      
Code
com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStationGD newOSL = (com.fs.starfarer.api.impl.campaign.econ.impl.OrbitalStationGD)market.getIndustry( "orbitalstation");

in:
Code
\Starsector\mods\Better Colonies\jar\src.zip\src\data\scripts\GDModPlugin.java

So, I'll check to see if this tag is missing from my industries entries(they were correct afaik) markets and update here.
That's great, what was the solution? Just change the OrbitalStation entry into something that your csv is correlating an entry to?

This is what I ran into recently.  Did you happen to find a solution?  Both these mods are great and I wish they would work together.

5
Bug Reports & Support / Re: Upgrading JRE, Obfuscator
« on: May 19, 2020, 02:09:19 PM »
Hi - ah, sorry, unfortunately that's not a good option. Or, rather - it'd involve messing with the build process and testing against JREs that the game doesn't technically support, in any case, so it's not something I could easily do.

(I also suspect this isn't an issue with JDK9 specifically but rather with the OpenJDK implementation of it, but I'm not 100% sure.)

Thanks, it's no problem.

I saw the . and was like wuuuuuh????

6
Bug Reports & Support / Upgrading JRE, Obfuscator
« on: May 17, 2020, 06:48:45 AM »
Would it be possible to use an obfuscator that is JDK9+ compatible (11 is LTS).  I was just testing some of the later openjdk builds and ran into this :

Error: LinkageError occurred while loading main class com.fs.starfarer.StarfarerLauncher
        java.lang.ClassFormatError: Illegal method name "null.new" in class com/fs/starfarer/StarfarerLauncher


I'm not sure if it's alot of trouble or if you have alot of downstream processes connected to it etc...

Pages: [1]