Cross-mod bug report:
Industrial Evolution [2.2.h] contains ../data/starpocalypse/shipDamageSubmarket.csv (and militaryRegulationSubmarket.csv) which contains the block-list of markets:
submarket
!IndEvo_RepairStorage
!IndEvo_tempStorage
!IndEvo_ReqCenterMarket
!IndEvo_DeconstStorage
!IndEvo_EngStorage
!IndEvo_SharedStore
As far as I can tell these are formatted correctly, but in-game additional dMods are still being applied to them. I first noticed this with the repair yard, which successfully repairs the ship only for it to have a new selection of dMods when you go to pick it up. Maybe it's like those sketchy mechanic shops that cause damage so that they can charge you fix it?
Anyway, if that .csv is in the right spot for Starpocalypse to pick it up, this seems to be a bug.