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News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - Psycho Society

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1
General Discussion / Re: It totally isn't.
« on: March 26, 2021, 06:25:50 PM »
The update is close. I can feel it in my bones, like aching joints before stormy weather.

we told you, didn't we?  ;)

2
General Discussion / Re: Is this game dead?
« on: March 05, 2021, 08:39:06 AM »
thank you. congratulations to you too, comrade

3
General Discussion / Re: Is this game dead?
« on: March 01, 2021, 12:48:33 PM »
well, we have a pretty broad interpretation of "close" here too. 

4
General Discussion / Re: It totally isn't.
« on: February 28, 2021, 02:02:58 AM »
The update is close. I can feel it in my bones, like aching joints before stormy weather.

agreed. i know the feeling

5
General Discussion / Re: Is this game dead?
« on: February 21, 2021, 12:31:07 PM »
Pretty sure starsector has been developed the same way, and with the same consistency, since before I started following it. Almost a decade ago now :b

It's very not dead, but most games that were in development in 2011 are. So if you're a fan of this game, you're pretty lucky.

6
Announcements / Re: Starsector 0.95a (In Development) Patch Notes
« on: November 01, 2020, 08:10:02 PM »
cool beans  8)

7
General Discussion / Re: Do-nothing AI.
« on: October 11, 2018, 05:09:29 PM »
It's not the ai's job to make killing them easy. If you're used to enemies on other games that act half brain damaged and stay in one place while you slowly chip them down, you should probably rethink some things

8
General Discussion / Re: I need a Development Post please.
« on: August 09, 2018, 04:56:11 PM »
I wonder how many times I've typed fr_ (autofill enter) into my browser over the development of this game. Those blog posts are addicting.

9
Definitely. If you ask me even the standalone combat missions alone are a complete game, especially comparing starsector to any of its peers. A herculean amount of work has gone into starsector, from whom I would describe as the most focused, thoughtful, and thorough developer in the industry.

10
General Discussion / Re: I need a Development Post please.
« on: August 09, 2018, 12:44:21 PM »
I'm getting torn Alex.. I want to leave you be to do your mad science but I am getting desperate for the next update. You know your blog page is the only website I check every day without fail. But in the end your way of doing things properly rather then slamming out unfinished patches is the right way so I'll leave it be. Godspeed though.

Yeah agreed

11
General Discussion / Re: Terrible Game
« on: July 23, 2018, 12:03:03 AM »
uh..... lol. This game isn't hard at all.

12
General Discussion / Re: Just wanted to say this game is great
« on: July 13, 2018, 11:24:00 PM »
it's a good game

13
Blog Posts / Re: Pirate Bases, Raids, and Objectives
« on: June 13, 2018, 11:35:32 PM »
This is incredible. Seriously, this last blog post shows a quantum leap to map-scale progressive gameplay that accelerates past any expectations I had. Astounding. You're almost there!

14
Discussions / Re: Space Music
« on: March 08, 2018, 01:00:57 AM »
This feels thematically similar to starsector but isn't space music in the traditional sense

https://www.youtube.com/watch?v=t8g1EJQhIqo

15
Announcements / Re: Starsector 0.8a (Released) Patch Notes
« on: April 21, 2017, 07:10:00 AM »

  I found a rather gamebreaking bug. I can't load my savegame. This was after I had quit from a three fleet pirate ambush mid-battle and was trying to reload at the main menu. It just gave the standard error message.

Happens to me too, tells me to look at starsector.log

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