1
Mods / Re: [0.97a] AI-Retrofits
« on: December 19, 2024, 12:20:49 PM »
Thanks for the responses.
1 You can sell the robots manually at other factions meaning they will pay for them. I think it's just broken because it doesn't make sense that they have no global market valiue, or that you are the only faction to be able to produce them *any faction that is positive with AI would probably have their own robots.
2 There are also the alpha cores so that's not a nonissue. Regarding Omegas, they are in the mod as Omega robots and the responses to having an omega core in the cargo for example, so it's already part of the mod just not working right in this regard - they're great for invasions though
3 Yeah it just seems unfinished in this regard because this way you have to choose between omega or alpha robots or the bonuses the default robots give. Currently I use the bonuses on robot colonies and produce omegas on high level colonies only - maybe that's a gameplay strategy from the author.
4 I get what you mean, is that a guess? Could just be a broken system.
1 You can sell the robots manually at other factions meaning they will pay for them. I think it's just broken because it doesn't make sense that they have no global market valiue, or that you are the only faction to be able to produce them *any faction that is positive with AI would probably have their own robots.
2 There are also the alpha cores so that's not a nonissue. Regarding Omegas, they are in the mod as Omega robots and the responses to having an omega core in the cargo for example, so it's already part of the mod just not working right in this regard - they're great for invasions though

3 Yeah it just seems unfinished in this regard because this way you have to choose between omega or alpha robots or the bonuses the default robots give. Currently I use the bonuses on robot colonies and produce omegas on high level colonies only - maybe that's a gameplay strategy from the author.
4 I get what you mean, is that a guess? Could just be a broken system.