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Starsector 0.96a is out! (05/05/23); Blog post: Colony Crises (11/24/23)

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Messages - Seldion

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I love the Idea of this mod, and I understand that it is for balancing issues and such but to me, the supply cost and CR reduction, I can not understand, I understand with emergency burn its a sudden order, super fast acceleration that no one is prepared for, but when ordering your fleet into Hyper-drive there is a charge up period that everyone can be ready for and thus shouldn't reduce CR as the whole point of Hyper-Driver is to save time, thus saving supplies.

I know a dead post and all and there is already another HW mod out there but for the love of all things hard! the ships here look absolutely stunning, great work on them and I hope one day I can fleet these bad boys.


Thank you! you have saved me many hours of frustration, I am forever grateful!

Mods / Re: [0.9.1a] Player Station Construction (v2.4.0)
« on: January 15, 2020, 11:39:00 PM »
First off, love the mod, only played around with it with cheats and such as I haven't gotten far enough to do it lagit.

I know that they have a mod out there that adds the ability to make orbital habitats but I don't like all the other features that it adds so I was wondering if you'd add the option to make them or maybe give the option to add a station that mines the planets as well, that would be great.

Hi if you talking about new game i would probalby get the console comands mod and just dock at any port add the ships you want via the console and sell or scuttle the ones you dont want, i dont think there is a way to pick the ships you want there are few chooises and thats it from what i saw

Thank you for your response, it is possible to do, people can reprovingly do it in non-modded star-sector, so I was hoping it was possible to do it in mods as well, as for the console command... well... you see... I have no self control and I would use it for more then just getting the ships, I know I can uninstall it but seems like a lot of work every time I restart, because I tend to restart a lot as I play on Ironman Mode and.... well autopilot into blackholes.... anyways, I guess I will just have to suffer for now until it becomes a thing.

Hello, hope this post finds you well, I recently bought  Starsector and have been enjoying it quite a bit, I already have well over 100 hours into the base game and about 60 into modded.
I have done a search for what I am about to ask but for the life of me I can not figure it, my big brain hurts and no matter what I can doesn't yield the result I want and more then often just makes the game crash or unplayable.

So I am resorting to asking it here because I tier of hitting the cycle random ships button for what feels like hours on end to get the ships I want with this mod, basically what I want to be able to pick the ships I want or have a start with them, all I want is a Colossus and 2 shepherds.

if anyone could direct me on how to do this I'd be most grateful.

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