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Mods / Re: [0.9.1a] Kingdom of Terra (v0.6) - Operation Overhull phase 2: Elephant Boogaloo
« on: January 08, 2020, 04:39:22 AM »I'd like to pitch in about Quetzalcoatl balancing and say that with the 'Coatl, maybe the system could be some sort of 'EMP Coil' technique, where the ship curls up, and sequentially activates it's thrusters to throw itself in the direction of an enemy, using the velocity of the thrusters to steer (maybe) while shocking the enemy. Considering that a coiled Quetzalcoatl can already move faster than some frigates (Omen included), I think this may be an apt system for the 'Coatl.I do like that this way of moving exists as a "bonus" alternate movement option for the astute player. But I'm not sure it would work aesthetically or mechanically as a regular part of its movement, esp. in AI hands.
Or make a way for the Quetzalcoat to...dissamble itself. then those parts will act as a separate entity or ships for a while before combining again...well along those lines lol