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General Discussion / forcing permanent faction relations
« on: March 05, 2023, 03:17:55 AM »
so most playthroughs i do have some sort of RP where i'm friendly or hostile to some faction. i like to use nexerelin and its random relation changes. also the option to accept all ceasefires.
some time ago i was messing around a faction mod and saw the setting like relationship with hegemony from -20 to 50 or something. what i'd like is for a savegame to be able to set pirates -100 permanently so i can still have those nexerelin features but not become friendly towards pirates.
so far the only way i can achieve this is by console commanding the relationship whenever it changes. is there a way for me to set player faction always hostile with x?
some time ago i was messing around a faction mod and saw the setting like relationship with hegemony from -20 to 50 or something. what i'd like is for a savegame to be able to set pirates -100 permanently so i can still have those nexerelin features but not become friendly towards pirates.
so far the only way i can achieve this is by console commanding the relationship whenever it changes. is there a way for me to set player faction always hostile with x?