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Starsector 0.98a is out! (03/27/25)

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Messages - Ekuryua

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I absolutely adore this mod, it has become my favorite mod and will definitely be included in every playthrough from now on. A whole-hearted thank you for making it. I find myself wanting to fly every ship I come across and that is truly amazing to me.

Has anyone found a way to make use of the Finis Astra in combat? My attempts have left me at a loss because it seems like I have to rely on the AI more than I necessarily can if I were to use it the way I want to. I was hoping I could use it against stations at least but that didn't go well, either. On a related note- does the AI know how to use its weapon? I haven't tested too much yet (planning to after posting) but it didn't do so in the simulator at all so I've been operating on the assumption that it doesn't. Same question stands for the Frelia, though it might be using it in all the battles and I simply haven't noticed but I get the feeling it hasn't. I was surprised when I saw the Seresvella start charging its system and wipe 3 frigates as well as an enemy fighter wave the first time I stopped piloting it in favor of the Equilibrium I had just gotten, though. That was nice to see.

I'm curious if others have had the same goal and discovered a fleet comp that works for locking enemies down while keeping themselves (allies) out of its firing line or if maybe it's less a matter of fleet comp and more one of getting skilled at predicting where the AI will fly and just sitting in the right spot in siege mode.

Personally I haven't found much use for the Finis Astra either.  It's a little too vulnerable and doesn't really seem worth the effort even if you do micromanage it and use it in the optimal scenario (i.e. against orbital stations).  By weapon do you mean the abilities?  I haven't ever noticed my Frelias ever shying away from using their weapons or special ability.  Most of the time they seem to rush in guns blazing even with steady captains.

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