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Starsector 0.98a is out! (03/27/25)

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Messages - prav

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1
Squall uses on-hit damage, so this won't scale with Missile Specialisation or anything for that matter I presume

Squall on-hit modifies the base damage.

2
We have all seen the death, the misery, the destruction, wrought by the infernal energies of weapons forged by the hands of man! Particle lances and blasters that oppose the very existence of matter, derived from obscure formulas and arcane sorcery. Woe is upon us all from these hateful creations! And now they have found the hiding place of the Devil himself, and think to channel his power!

I say to thee, those who employ the energies of these wicked emanations, these demons of the abyss, the dark djinns of the nether, shall surely be condemned for all eternity!

3
Suggestions / Re: Make Pilum and Salamanders Composite Weapons
« on: May 11, 2025, 05:00:42 PM »
A massive range decrease and conversion from explosive to fragmentation, in exchange for a second faster stage triple missile hp and EMP damage (barely higher than a single ion cannon shot at least it has a chance to pierce so there is that i guess?) is a big spoonful of mixed feelings. At least the second stage is nice even if it breaks my heart to see the pilum just run out of fuel before managing to deploy the second stage.

It's losing HE that hurts the most, by the time something is stripped enough to care about Pilum damage it was dying anyway. And sure, the old Pilum got cleaned up by even light PD, but when it got through it actually did significant damage.

Maybe I should try it as 2-stage with something like 150 HE / 0 EMP instead.

4
Suggestions / Re: Make Pilum and Salamanders Composite Weapons
« on: May 11, 2025, 02:26:46 PM »
After many hours of gameplay with the new version, I still liked the old Pilum better.

5
General Discussion / Re: New stuff on the simulator
« on: May 11, 2025, 11:55:17 AM »
soo, how do i add them in?

starsector-core\data\world\factions\threat.faction
starsector-core\data\world\factions\dweller.faction

flip
Code
"showInSimulatorDevModeOnly":true,
Make a minimod of it if you care to.

6
General Discussion / Re: What made me quit this run.
« on: May 11, 2025, 06:30:38 AM »
"Just cheat bro" is not a valid response to a complaint.

He explicitly asked for a mod and dev tools to solve his problem.

7
Plus it looks really cool with all those lasers going tick-tick-tick.

8
General Discussion / Re: What made me quit this run.
« on: May 10, 2025, 03:26:09 PM »
Code
addofficer personality level
Very convenient console command.

9
Onslaughts are pretty good.

10
General Discussion / Re: Omega Weapon Tier List
« on: May 10, 2025, 09:15:33 AM »
At the same time you're basically guaranteed to get the full value out of the DOT. Nothing kills an Invictus quickly.

11
General Discussion / Re: Omega Weapon Tier List
« on: May 08, 2025, 10:09:11 AM »
Hard to rely on it when I'm unlikely to have more than one or two copies.

It does get along very well with Eagles.

12
Suggestions / Re: Make Pilum and Salamanders Composite Weapons
« on: May 08, 2025, 05:59:15 AM »
I just want to see Alex's pilum-thrower specialist ship

Anubis but with syngergy mounts.

13
General Discussion / Re: Unloved and Forgotten - Dominator
« on: May 06, 2025, 05:32:59 AM »
What it really needs is expanding the large ballistic gun arc.

Moving the larges to 8 or even 10 degrees would be a very nice QOL.

14
General Discussion / Re: Unloved and Forgotten - Dominator
« on: May 04, 2025, 05:54:08 PM »
When two ships do the same thing the same way, one will be better at it and that one will get used.

the Onslaught DP being 40 is okay, considering it can only focus 3-2 of its weapons, lacks flux, has a bad shield. Armour gets really negated by a lot of things. And is exceptionally slow. Being only able to move forward with burn drive

It's slow, but it's still good at being where it needs to be, which is what matters. Burn drive goes in the right direction.

15
General Discussion / Re: Unloved and Forgotten - Dominator
« on: May 04, 2025, 04:47:27 PM »
and the rare comments about it boil down to a simple phrase "just take Onslaught". Something is wrong here.

Yeah - the Onslaught is undercosted.

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