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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Messages - Necrodart

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1
Mods / Re: [0.95a] Junk Yard Dogs - V0.75 - 11/13/21
« on: November 14, 2021, 12:20:26 PM »
FWIW far back in the past refered to me using your mod for the first time, but you were right though, I'm not sure how but I grabbed an older version of the game when I redownloaded it somehow.

2
Mods / Re: [0.95a] Junk Yard Dogs - V0.75 - 11/13/21
« on: November 13, 2021, 08:14:42 PM »
No problem! I used your mod far back in the past when I first started and I wanted to redo my run. I remember really enjoying it back then, so I'm glad you worked with me to get it working so I could enjoy it again.
It's noted now that we're getting the error Fatal: Weapon spec [breachpod] not found though

3
Mods / Re: [0.95a] Junk Yard Dogs - V0.7 - 11/11/21
« on: November 13, 2021, 06:18:40 PM »
I tried with each of these mods starting from minimum dependencies and adding the next one until I had all of the turned on and I'm still having the same error.

4
Mods / Re: [0.95a] Junk Yard Dogs - V0.7 - 11/11/21
« on: November 13, 2021, 02:11:58 PM »
9345 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Weapon spec [amsrm] not found!
java.lang.RuntimeException: Weapon spec [amsrm] not found!
   at com.fs.starfarer.loading.o00O.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.for(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

I don't have any other mods installed except for yours, and when I don't have your mod turned on I don't experience this error.
I'm unsure where a ton of files are since I haven't been playing very long or I would try and diagnose this a bit more myself.

5
Mods / Re: [0.95a] Junk Yard Dogs - V0.7 - 11/11/21
« on: November 12, 2021, 06:33:03 PM »
Hi, I downloaded your mod today to try out and I'm getting an error that says "Fatal: Weapon spec [amsrm] not found!" when I try and start the game up.

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