after two days of searching in the forum for infos on this and that, i finally found the new blog ... lol
the change to the vanguard sounds nice.
but as someone already pointed out the possible problem in using "a lot" of Vanguard to alpha away a lot of ships i thought about a "little" Countermeasure to this...
why not give a replacement penalty by using that ability. not the normal penalty for loosing the drone and replacing it what gradualy reduces the replacement rate, but a straight -x% the moment the drone explods, or the skill is used to "arm" the bomb...
this will allow for an alpha strike right at the first encounter with enemies, but the repeatable usage of it will dwindle in the heat of the fight where the drones get shot down more frequently.
next to the change of the BD System.
first of all i like the idea to cancel it somewhere allong its duration. as a new player i am still hiting F instead of V sometimes ...
i think the moment the duration is canceled, the CD will start befor i could reuse it?!
what i would like is a "steady refill" approach. that would enable the skill to be "switched on and off" every time. but from zero to full it would still take as long as it takes now. it still prevends ship to permanently use it as the ship has to gain speed to make use of it, fast on/off shouldn't be a problem.
the overall activation time should be the same.