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News:

Starsector 0.98a is out! (03/27/25)

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Messages - KoRv

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Added Nexerelin and I must say its a blast. I saw earlier in the thread the possibility of Agents being able to steal faction assets like blueprints came up, I must say I am 100% for this (especially if it allows us to steal Volturnian Lobster eggs so we can set up our own breeding grounds. Give Us Lobster).

One of the things that was brought up is how we would receive these stolen goods, and if theft is implemented it would be neat if their method of procurement could be varied; maybe things went smoothly and theyre sent to our colony, maybe things went a bit sideways and we need to go pick it up in person with our transponder off to avoid detection, or maybe pirates intercepted them and we need to steal them before they get sold off.

Also, quick question: Can agents work together on a single task if they're both stationed on the same world to improve the tasks success?

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the win condition wont end your game its more like achievement you get a message atleast thats what i got, and if you turn on respawning factions on, if somebody gets wiped out they come back, keep in mind tho if they come back its ususaly just one colony and they might need some help from you to grow, you can also bring them back by giving them planets you own via comm menu
Well thats something, Id prefer something to keep them constantly relevant but at least they wouldnt be permanently gone. One more question, is it generally better to do random sector maps or the classic if your using a few faction mods?

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Sorry if this isnt the place for this question or if its been asked before.
Looking at Nexerelin, it has a lot of really awesome features that would be a blast to add to my game. The problem is, I'm not really interested in "winning" starsector, and I definitely dont want to wipe out a whole faction as that feels like it would cut out part of the game's content. This is personal preference and I take no issue with that style of play, and the idea of factions expanding into and fighting over the outer reaches of the sector sounds awesome.
Basically, is there a way to set up Nexerelin that removes the win conditions and makes it so that the the core systems cant be wiped out? A "Nexerelin Lite", if you will?

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