Hello there, I'm new to the forums but I've been playing with the mod ever since the new compatibility patches came out. Been loving it so far, but I've come across a few bugs.
Note: I am using NoFood's v4 of the mod.
- I'm
probably not supposed to have them considering their descriptions, but whenever I place a custom order for the
Goliath and
Black Swan (pirate) Hiigaran capital ships, at the end of the month instead of receiving the ships it maxes out my production costs and turns them into fuel, supplies and crew. Not the worst thing and somewhat exploitable but still probably not as intended all around.
- There's a particular cruiser that causes a hard game crash when clicked on in the fleet doctrine screen. The
Jneer I believe.
- Not sure if its this mod in particular since I've pretty much stuffed nearly every compatible mod and faction mod into my game, but I've been getting semi-random fatal:null errors ever since I picked up the Hiigaran ship and weapons blueprint packs in-game. Maybe someone here can point me in the right direction?
13421287 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.fleets.DefaultFleetInflater.inflate(DefaultFleetInflater.java:384)
at com.fs.starfarer.campaign.fleet.CampaignFleet.inflateIfNeeded(Unknown Source)
at com.fs.starfarer.ui.impl.StandardTooltipV2.createFleetTooltip(Unknown Source)
at com.fs.starfarer.campaign.C.o00000(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)