Fractal Softworks Forum
Starsector => Suggestions => Topic started by: Qloos on May 24, 2011, 10:21:14 PM
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(http://dudelol.com/DO-NOT-HOTLINK-IMAGES/Supplies-gif.gif.pagespeed.ce.0QM8eZeVFm.gif)
Sorry, couldn't help myself.
How do I want supplies to work in Starfarer? At bare bones minimum, I want my supplies to be vulnerable to attack at all time. That is to say, I want to specify which ship/station/planet is storing these supplies to the letter, and if that holding is disabled, conquered or captured, then I lose those supplies.
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Logistics of supply transportation (both military and civilian) is something that I always want - especially in space games!
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Indeed: this would be quite cool
(also, conversely, so would raiding an enemy's supply depot)
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Keeping the supplies as concrete entities that can be destroyed and must be defended? Yes! And not just doing so at a planetary surface or orbital base, but also the time-honored staple of naval wargaming: the convoy raid.