Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: Sproginator on May 29, 2013, 10:17:47 AM

Title: Starsector - Overdrive
Post by: Sproginator on May 29, 2013, 10:17:47 AM
CALLING ALL MODDERS, SPRITERS, CODERS AND LORE-WRITERS

I have an idea, Which I'm going to attempt to create.

It will be fully community driven, Which means YOU get to be a part.

Anyone can join in, Literally ANYONE. Just make sure you post here, Doesn't matter if you're a new member or not!

You don't even HAVE to sign up as a team member!
Got something that doesn't quite fit right in your mod? Did some things for practice that you abandoned? Throw it in! Credits WILL be given to ALL

I aim to create the ultimate mod, But I'll need all the help out there.

It is planned to have:


And MUCH MORE

Care to sign up/contribute? Just post your name and hopeful position in this topic, And (If you want) post what you can offer.

C'mon all, Let's make this game how WE want it, With what WE can do!

Download:

Current proof of concept version - https://www.dropbox.com/s/c3f7ddfn6xzh84x/Overdrive%200.1%20-%20CONCEPT.rar

Current Team:

Sproginator - Project manager - Jack of all trades
Pelhamds - Jack of all trades
MesoTronik - Spriter
Vinya - Sound/Animation

Credits (People who aren't in the team):
Title: Re: Starsector - Overdrive
Post by: Pelly on May 29, 2013, 10:20:44 AM
You know I am a sucker for new projects sprogo, so...

I will help with spriting, coding and Lore....which is all three now i look at it. :P

(to clarify when i can be asked and when i am not doing BFG stuff)
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 29, 2013, 10:21:24 AM
Fantastic! I'll add you to the list!
Title: Re: Starsector - Overdrive
Post by: HELMUT on May 29, 2013, 03:23:44 PM
So basically this is a mod where you put everything from the modding forum? This is interesting but didn't Uomoz's corvus mod and Exerelin are somewhat already doing this? Or will this be an "encyclopedia" of useful stuffs for every modders?

Still, i'll be glad to help. Just don't expect too much from me as i am already helping Pelhamds for his BFG mod.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 29, 2013, 03:26:14 PM
No, it's not like that. Think a mass community mod, based on people contributing whatever they want. I'm aiming for total rebalance, also including a 0 fleet point setting per ship. That way, you have to coordinate on a massive scale

I aim to turn Starsector into a more in depth game
Title: Re: Starsector - Overdrive
Post by: MesoTroniK on May 30, 2013, 03:11:12 AM
I'll see if I can cook something up, please add me to the list.

Don't know when it may occur, or what it will end up being.

When the time comes I'll know what to do...
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 30, 2013, 03:45:03 AM
Awesome! Mainly needing coders and spriters. Lore will come at the end, unless you can write lore for each new sprite, that'd be great
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 12:39:25 PM
added a proof of concept version, Give it a go. It's alot more difficult than the vanilla game, Takes twice as long to take down a target, With all weapons having twice the range

And I FINALLY balanced WAR, Enjoy!
Title: Re: Starsector - Overdrive
Post by: Vinya on May 31, 2013, 02:32:03 PM
I'd join the team for sound/animation. I'm still getting the hang of animating so I'll need the graphics you want to be animated, I can't just make crap up quite yet.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 02:32:34 PM
I'd join the team for sound/animation. I'm still getting the hang of animating so I'll need the graphics you want to be animated, I can't just make crap up quite yet.

Brilliant!!
Title: Re: Starsector - Overdrive
Post by: billi999 on May 31, 2013, 03:46:44 PM
I've got about 2 dozen vanilla kitbashes that may or may not see the light of day in a mod. Could I contribute them? Will provide a couple of examples if you want any.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 03:47:28 PM
Go right ahead! They can have a home here :)
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 03:48:30 PM
Upload them via an image hosting site though, that way I can access them via any device
Title: Re: Starsector - Overdrive
Post by: billi999 on May 31, 2013, 04:07:40 PM
Here are a handful of them, I made a few above-capital sized ones, maybe it'll work well for the scale you have in mind for Overdrive? :)

(http://img850.imageshack.us/img850/4586/minicollage.png)

I'll have a download up soon and edit this post when it's ready.

Edit 1: This is actually a full ship pack mod I've been making, so if you just want the whole thing I can give you that instead and you can pick and choose what you takes your fancy. I'll say my balancing is probably far from perfect, and some of my sprites are definitely better than others.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 04:09:25 PM
Looking good!!

I'm in need of a few missile destroyers, cruisers and frigates. I was thinking a modified Valkyrie troop transport sprite should do it?
Title: Re: Starsector - Overdrive
Post by: billi999 on May 31, 2013, 04:13:30 PM
I did actually try making a missile destroyer of sorts way back before we had built-in weapons, it was kind of underpowered because of ammo limitations and buyable missiles with plentiful ammo would obviously have been OP on other ships, but since we have built in weapons now maybe it could be possible to build multiple fixed variants of the same missile destroyer hull with specialisation?

Anyway, I'll give your ideas a try at the very least, usually my kitbashes are not born out of a particular goal but I'll see what I can do should you wish it.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 04:15:04 PM
I've got a few secret ideas as to how to make missiles more unique and innovative, without them being OP
Title: Re: Starsector - Overdrive
Post by: billi999 on May 31, 2013, 04:19:24 PM
Interesting...
Here are the kitbashes if you want them only: http://filesmelt.com/dl/ships1.rar (http://filesmelt.com/dl/ships1.rar)
And the entire mod, should play nicely with mods but lore is sketchy in places: http://filesmelt.com/dl/shippack1.rar (http://filesmelt.com/dl/shippack1.rar)

Oh and the magellan is the missile destroyer I was referring to, might be clear from the number of hardpoints it has.
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 04:20:22 PM
Awesome, I'll take a look tonight and begin integrating ships, and adding different weapon systems
Title: Re: Starsector - Overdrive
Post by: Sproginator on May 31, 2013, 04:48:29 PM
Add me on steam so that I may keep track of progress :)
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 01, 2013, 02:53:36 AM
Just d/l'ed the ship pack, Would appear your missing alot of weapons within the variant files :P

But I can work with it :D
Title: Re: Starsector - Overdrive
Post by: ValkyriaL on June 01, 2013, 06:08:19 AM
And if you don't mind billi, could i use a few parts from that big ol midline ship?
Title: Re: Starsector - Overdrive
Post by: billi999 on June 01, 2013, 07:50:38 AM
Absolutely, any accessible content that I post here is implicitly free to use (though credit is appreciated where given), though since those are kitbashes I'm not sure what of Alex's EULA applies.

Sprog - I'll try and find you on Steam.
Title: Re: Starsector - Overdrive
Post by: Vinya on June 01, 2013, 04:40:39 PM
I've got a few vanilla-mod ships I've been trying to think of a mod for them. So far it's just labeled as 'Vinya Collection'.

I could send them in and you can just slam them on the mod? I think my .csv files are in old-Uumoz format though.

One of these is my animated Wolf, aka. Fenrir. I'll crank out a few more ships before sending them in though. The systems also will require LazyLib
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 01, 2013, 04:42:19 PM
Sure man, next time I'm on Skype, send me the files :)
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 02, 2013, 11:12:09 AM
Progress is awesome! Got a crap ton of new ships in, rebalanced WAR, Added a unique twist to all missile systems to make them more powerful

but now,

I NEED A CODER!!!!

Lazy! I need you! :P
Title: Re: Starsector - Overdrive
Post by: Pelly on June 02, 2013, 11:16:39 AM
What do you need coded?
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 02, 2013, 11:18:23 AM
Trading, IE dynamic resources that have different, fluctuating prices and sell prices per station that change dynamically
Title: Re: Starsector - Overdrive
Post by: Pelly on June 02, 2013, 11:19:19 AM
hmm, i have a idea how to do it and will test it out.
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 02, 2013, 11:20:43 AM
Go nuts.

I'd also need it to report when there are drops/boosts in the market for the new subsequent resources, which will include:

Gems
Raw ore - multiple types and materials
Spare Parts
Hull chunks

Etc
Title: Re: Starsector - Overdrive
Post by: billi999 on June 03, 2013, 04:29:08 PM
Sprog, I've been meaning to catch you on Steam. I've done a valk kitbash as requested. Here it is.

(http://imageshack.us/a/img854/5421/pelicand.png)

Edit: damn, another page king? HOW!!
Title: Re: Starsector - Overdrive
Post by: Sproginator on June 03, 2013, 04:30:22 PM
Looking good my friend, got a name? :)
Title: Re: Starsector - Overdrive
Post by: ValkyriaL on June 03, 2013, 05:01:32 PM
Name it Baxter.

Title: Re: Starsector - Overdrive
Post by: Sproginator on June 04, 2013, 01:21:39 AM
Ahaa, we decided to call it the Pelican, to keep it bird themed :)

Next up, a Kingfisher long range support :)
Title: Re: Starsector - Overdrive
Post by: billi999 on June 04, 2013, 03:34:03 AM
Oh ValkyriaL, so silly ^^

Provided I eventually release my own mod with the ship, I'll call it Baxter there for you. Think of it as an inside joke  ;)
By the way, I'd like to see what you come up with from my midline above-capital that you asked to kitbash!
Title: Re: Starsector - Overdrive
Post by: ValkyriaL on June 04, 2013, 03:46:35 AM
Its the second last post in the spriters judgement thread. have a look.