Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: xenoargh on September 29, 2012, 08:51:04 PM

Title: Any way to have AOE, but not PD?
Post by: xenoargh on September 29, 2012, 08:51:04 PM
Simple issue; I want to have AOE on a weapon, but not have it get triggered by missiles.  Any way to do that atm?
Title: Re: Any way to have AOE, but not PD?
Post by: Hyph_K31 on October 01, 2012, 10:03:59 AM
Not that I know of.
Title: Re: Any way to have AOE, but not PD?
Post by: xenoargh on October 01, 2012, 10:13:26 AM
I got close, by setting the distance to zero.  It's not perfect but at least it doesn't act like PD any more.
Title: Re: Any way to have AOE, but not PD?
Post by: silentstormpt on October 01, 2012, 12:30:20 PM
The only weapon i managed to do that has AoE was the flare system for the korh'ah marauder i got on the Star Control mod, it uses the flare itself as a weapon
Title: Re: Any way to have AOE, but not PD?
Post by: CrashToDesktop on October 01, 2012, 12:34:28 PM
Set the explosion radius to however much you want, then set the proximity distance to 0 or 1.  Makes it act like an AOE weapon with a hit radius of only the shell.