Fractal Softworks Forum
Starsector => Mods => Modding => Topic started by: xenoargh on September 29, 2012, 08:51:04 PM
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Simple issue; I want to have AOE on a weapon, but not have it get triggered by missiles. Any way to do that atm?
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Not that I know of.
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I got close, by setting the distance to zero. It's not perfect but at least it doesn't act like PD any more.
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The only weapon i managed to do that has AoE was the flare system for the korh'ah marauder i got on the Star Control mod, it uses the flare itself as a weapon
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Set the explosion radius to however much you want, then set the proximity distance to 0 or 1. Makes it act like an AOE weapon with a hit radius of only the shell.