Fractal Softworks Forum

Other => Discussions => Topic started by: Upgradecap on June 09, 2012, 03:47:23 AM

Title: EVE online and dust 514
Post by: Upgradecap on June 09, 2012, 03:47:23 AM
What's your opinions ob these two games? I know one will be f2p, but the other one (according to me) has nearly insane prices on subscriptions. I know it's huge and all that, but does that justify It's price per month? :/
Title: Re: EVE online and dust 514
Post by: Hyph_K31 on June 09, 2012, 03:56:39 AM
EVE is the really expensive one... whats dust though? i don't believe i've heard of it.

EDIT:

Just had a look, i think I'm more looking forward to planet side 2 :D
Title: Re: EVE online and dust 514
Post by: Upgradecap on June 09, 2012, 04:07:48 AM
Planetside 2 Looks really much more better than what even ever could have aspired to. I Think I know what I'll be playing for MMO. Search dust 514 on YouTube ad you'll see :)
Title: Re: EVE online and dust 514
Post by: hadesian on June 09, 2012, 04:53:26 AM
EVE has an IRL political parliament that meets in Iceland, did ya know that?
Title: Re: EVE online and dust 514
Post by: Upgradecap on June 09, 2012, 05:29:22 AM
EVE has an IRL political parliament that meets in Iceland, did ya know that?

Didn't know.

Don't care.
Title: Re: EVE online and dust 514
Post by: hadesian on June 09, 2012, 05:43:35 AM
EVE has an IRL political parliament that meets in Iceland, did ya know that?

Didn't know.

Don't care.
Yeah, I mean sure that marks a good community, but Starfarer is just so much cooler.

Also, Minecraft server soon?
Title: Re: EVE online and dust 514
Post by: Upgradecap on June 09, 2012, 05:53:55 AM
What shall we build? is it set up? :D
Title: Re: EVE online and dust 514
Post by: K-64 on June 09, 2012, 06:49:42 AM
I think EVE's subscription costs are rather justified. I mean, it's a bit crappy that you have to pay every month, yeah. But if you consider that the game itself is free to download (You have to buy WoW, IIRC) and the expansions for EVE are also completely free (I know you have to pay for those with WoW), and when you're playing the game, you can do almost anything you please, to whoever you want (and vice versa, I'm just talking about actions assuming there wouldn't be any other-player consequences, which there invariably are), provided you don't sell money or any EVE ware/commodity for real world cash. Basically, you can do anything in the game as long as it stays in the game world. That kind of freedom is what allows the epic news stories you hear about that game.

Dust 514... I've got a few friends that are willing to become private mercs for me in that ;D
Title: Re: EVE online and dust 514
Post by: hadesian on June 09, 2012, 07:11:54 AM
What shall we build? is it set up? :D
I could look into making a Bukkit/Hamachi combo. My internet is famous for being great for hosting stuff.


No, really. I used to be the only way people could play together.

And to build, well... hopefully better than the tac laser. Astrals and stuff. Make some really cool ships.
Title: Re: EVE online and dust 514
Post by: Upgradecap on June 09, 2012, 07:14:38 AM
Yeah, astrals. Yeah. 


......
Title: Re: EVE online and dust 514
Post by: hadesian on June 09, 2012, 07:18:16 AM
Yeah, astrals. Yeah. 


......
The reason why is because there's side on artwork etc. so we can make an actual Astral instead of huge artwork.
Title: Re: EVE online and dust 514
Post by: Aleskander on June 09, 2012, 08:05:17 PM
Technically you can play EVE for free if you make enough money in-game(most people do), and 15$ a month is hardly scalping.

Frankly EVE is a much better game than starfarer, in the long-term. But why choose when you can do both at the same time.

Title: Re: EVE online and dust 514
Post by: keptin on June 09, 2012, 08:36:08 PM
Frankly EVE is a much better game than starfarer

And firetrucks are better than dolphins; you're comparing two completely different games.

EVE is EVE.  As for its sub fee mentioned by some, it's paltry considering the time you'll spend on it and $15/mo is only costly to the jobless (e.g. kids).  To put things into perspective, it's $8 for a movie ticket, $15 for an IMAX and an additional $7 if you stop at Burger King on the way.

Dust 514 appeals to PS3 gamers and EVE players.  With instanced matches, Dust is more of a multiplayer shooter than MMO, but shouldn't be affected by Planetside 2.  The latter will be the go to PC game of the same genre and a true MMO with everyone on the server in the same combat arena.

Title: Re: EVE online and dust 514
Post by: WKOB on June 10, 2012, 02:05:30 AM
It's already been mentioned but EVE is not expensive. Consider that a brand new game is $60, excluding Collector's/Deluxe editions.

That's 4 months of game time. Either EVE won't be the most amazing game ever for you and you'll be tired of it by then, or you'll love it and by the time that 4 months is up you will have enough income to use the in-game credits to buy more game time.

Personally, I really liked EVE for what it was but at the end of the day it was just too slow for me. I like action and tactics, even with Starfarer I tend to do more simulations and missions than Campaign play.
Title: Re: EVE online and dust 514
Post by: Aleskander on June 10, 2012, 05:54:55 AM
Well I'm talking overall, and it really is a opinionated idea.
Title: Re: EVE online and dust 514
Post by: scionreaver on June 11, 2012, 12:49:36 PM
What's your opinions ob these two games? I know one will be f2p, but the other one (according to me) has nearly insane prices on subscriptions. I know it's huge and all that, but does that justify It's price per month? :/

A couple of years ago, I paid and played for several months, joined a couple of corps, and still got nowhere near even mid-good tier in terms of how good I was. I was still a battlecruiser flying grunt. While EVE online has one of the pricier subscriptions, it also has some of the most content I've seen in any MMO (and I've played a few). However, my biggest gripe with the game is the skill system. You passively advance in a skill you choose (at least, this is how it worked when I played, I don't know if they've made any changes but that's highly unlikely). That means no matter how much you play the game, your character will only get as good as the time you've paid for. I hate this model, as I think frequent players should be rewarded with stronger characters. In EVE, all you can get rewarded with is ISK (the game currency), which only does so many things.

HOWEVER, if you get good enough to make enough ISK, you can buy in-game PLEX cards to extend your gametime (they were 130 mil each when I stopped playing). I almost got to the point where I could support myself ratting and never have to pay real money for the game, but then got tired and gave up (the constant grinding lost its fun).
Title: Re: EVE online and dust 514
Post by: Upgradecap on June 11, 2012, 01:22:17 PM
They where 300mil when i stopped. Sensless grinding is no-fun. :(
Title: Re: EVE online and dust 514
Post by: hadesian on June 11, 2012, 01:23:09 PM
They where 300mil when i stopped. Sensless grinding is no-fun. :(
How long did it take to earn 300mil?
Title: Re: EVE online and dust 514
Post by: Wriath on June 11, 2012, 08:37:41 PM
Hunting complexes in nullsec with a good wingman you can make 300m in a few hours. Just have to make the right connections.
Title: Re: EVE online and dust 514
Post by: scionreaver on June 12, 2012, 07:20:20 PM
Hunting complexes in nullsec with a good wingman you can make 300m in a few hours. Just have to make the right connections.

Hunting those missions in 0.0 requires an AMAZING, skilled, veteran friend who'll let you hop on for charity. If you want to pull your weight at all, though, that takes months of skill training, minimum, and you'd still probably get destroyed within a few seconds of the baddies targeting you if aggro goes badly.
Title: Re: EVE online and dust 514
Post by: Aleskander on June 13, 2012, 10:09:07 AM
Hunting complexes in nullsec with a good wingman you can make 300m in a few hours. Just have to make the right connections.

Hunting those missions in 0.0 requires an AMAZING, skilled, veteran friend who'll let you hop on for charity. If you want to pull your weight at all, though, that takes months of skill training, minimum, and you'd still probably get destroyed within a few seconds of the baddies targeting you if aggro goes badly.

Well, it's that kind of game
I've heard stories of people with trial accounts salvaging missioners and earning enough for a plex

Title: Re: EVE online and dust 514
Post by: vagyr on June 15, 2012, 07:43:02 AM
Just wanna say me and a friend of mine did a low sec roam and killed a 900 mill ship and looted a 350 mill module that dropped. A few days ago we where part of a null space roam on a 25 man fleet in cloacking ships which resulted in us killing quite a lot of ships and losing a few and had to run to avoid a larger gang that almost killed us.
That is why eve is awesome for me. Its about doing what you want and stories sorta get made on their own.
Title: Re: EVE online and dust 514
Post by: AlBeGaDe on June 18, 2012, 06:23:58 PM
Dust is not NEARLY as good as Planetside 2. It looks smaller, it looks worse, I think one of the problems was that PCP was trying to branch into a console audience, but it just doesn't compare to Planetside 2 at all because it's on console. That's not bad, but it doesn't work for this sort of game.

EVE is cool as hell. It's also Spreadsheet: The Game. Thank you, TGS podcast. EVE is so cool to read about, but I'll never try playing, and besides, 'tis BORANG. Also, subscription fees :(. One day, I hope someone makes a 4X (normally a space game- Expand, Exploit, Explore, Exterminate) skill based game with all of EVE's nuances, Red Faction's destruction engine (GeoMod 2.0), and a MMO's persistence. Basically, 4X+ Planetside 2+ EVE+Red Faction. But it would be rather interesting for it to be a different genre, like, say, War of the Roses style realistic medieval melee.
Title: Re: EVE online and dust 514
Post by: xanderh on June 19, 2012, 04:32:41 PM
I've just recently gotten into EVE again, and everything has been massively inflated. PLEXes are worth about 500 mill per piece, which takes about 2-4 hours of constant mining in the best mining ship in the game (best way to earn money in high sec at the moment) every single day, which is not fun. It's a lot easier to earn that kind of money if you're ratting in null sec, but that's most likely not going to happen for the first 6 months.

But yes, it's a lot more interesting to read about than it is to play.
Title: Re: EVE online and dust 514
Post by: Durendal5150 on June 20, 2012, 01:52:14 AM
Back into EVE recently myself. As mentioned above, it's a very "Love it or Hate it" sort of game. I'm fine with the $15 a month, that being average for an MMO. (And being the equivalent of going to see a movie once a month, which with recent films, is going to be far less enjoyable than my EVE time, but I digress.)

It's a terribly slow game, and revolves more around politics and social play than around grindy action. As Scion was saying about the skill system not rewarding actual play time, most of the reward for play time is meeting people and getting them to help you. Play your cards right and you can have people with the right skills to get stuff done that you never could. my character is 7.5m SP of industry and confused nonsense; but when you've got the right people in your (nominal) employ, it doesn't matter quite as much.

TL;DR: EVE is not an action game, or even a tactical game, so much as a social game.