Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: Torchwood202 on May 15, 2022, 08:11:28 AM

Title: Ship that rewinds?
Post by: Torchwood202 on May 15, 2022, 08:11:28 AM
I'm trying to remember the name of a unique modded ship. Might've been from HMI or Talhan. It had an ability that, when first used, "saved" its position on the battlefield, flux levels, and armor. When the ability was used again, the ship would instantaneously rewind back to that spot with the flux and armor levels it had at that point in time. It was basically an infinite armor-regenerating ship.
Title: Re: Ship that rewinds?
Post by: Great Wound on May 15, 2022, 11:11:30 AM
It was basically an infinite armor-regenerating ship.

Why would you want something so broken? At this point you might as well be honest and straight-up cheat.
Title: Re: Ship that rewinds?
Post by: float on May 15, 2022, 11:13:27 AM
Sounds like Nirvana from Tahlan.
Title: Re: Ship that rewinds?
Post by: Big Bee on May 15, 2022, 11:37:21 AM
It was basically an infinite armor-regenerating ship.

Why would you want something so broken? At this point you might as well be honest and straight-up cheat.

because rewinding time is cool?? if they wanted to cheat they easily could, but they want to find the cool time ship.
Title: Re: Ship that rewinds?
Post by: Great Wound on May 15, 2022, 02:30:05 PM
because rewinding time is cool??

No it's not, it's a sloppy mechanic that oft-violates the laws of causality.
Title: Re: Ship that rewinds?
Post by: Big Bee on May 15, 2022, 02:51:29 PM
because rewinding time is cool??

No it's not, it's a sloppy mechanic that oft-violates the laws of causality.

You're just no fun. The laws are causality are MADE to be violated!!
Title: Re: Ship that rewinds?
Post by: Kakroom on May 15, 2022, 04:11:56 PM
because rewinding time is cool??

No it's not, it's a sloppy mechanic that oft-violates the laws of causality.

"Cool thing is not cool,  you see,  it does [cool thing]"

Laws are for lawyers
Title: Re: Ship that rewinds?
Post by: Chairman Suryasari on May 15, 2022, 09:23:46 PM
If you treat playing a game "fair" as a badge of honor you need to go outside honestly, it's just a funny spaceship simulation game not a rite of passage of life.
Title: Re: Ship that rewinds?
Post by: prav on May 16, 2022, 03:17:10 AM
The laws of causaility in the Persean sector are laws as in the Hegemony will prosecute you if you don't stop violating them.
Title: Re: Ship that rewinds?
Post by: Chairman Suryasari on May 17, 2022, 11:47:30 AM
The laws of causaility in the Persean sector are laws as in the Hegemony will prosecute you if you don't stop violating them.

It's actually true.

https://starsector.fandom.com/wiki/Temporal_Shell (https://starsector.fandom.com/wiki/Temporal_Shell)
https://starsector.fandom.com/wiki/Scarab (https://starsector.fandom.com/wiki/Scarab)

"The Scarab is a rare, experimental hull developed by the Tri-Tachyon corporation. Only a limited run of prototypes has been produced.

Gross causality violating technology was banned by the Domain, and this ban is now upheld by Hegemony doctrine - with Luddic support. Nonetheless, it is the handful of fringe-examples of this technology which form the foundation for instellar human civilization from the old Gate system (depending on one's theory of its operation) to common FTL hyperspace travel and communication. Tri-Tachyon has always pushed the bleeding edge of these technologies - and of the law - by spearheading development of phase technology. The Scarab's uniquely hull-integrated prototype "Temporal Shell" system is no exception.

So it is not so much that the Scarab manipulates time as it avoids the normal rate of consequence of the local frame of reference. The effect, as upsetting to Luddic theologians as it is to laymen, is to seemingly slow time for the outside world. Of course one must avoid stating it thus in earshot of the applied temporal physicists who deal in such miracles to avoid a tedious correction of terminology. "