Manic Miners has now been merged in with Ludd and Lions, use the old link at your peril (or if you REALLY don't like ludd and lions).... (https://fractalsoftworks.com/forum/index.php?topic=23393.0)
Time for something new and tasty!
MANIC MINERS
(https://i.postimg.cc/sgBJcgHj/Screenshot-from-2022-05-10-14-02-00.png)
Download NOW (https://drive.google.com/file/d/1OkmpQ8cX1h5MN2owZUMSrNsbgp86ZJpd/view)
(https://i.postimg.cc/FKZRDQwK/Manic-Miners-Willy.png)
Adds a unique hullmod, ship and fighter to the game.
Converts Mining Laser/Blaster to Hybrid mount type because low tech should have access to basic mining equipment.
Adds a Micro Mining Blaster, Mining Array, Heavy Mining Laser and Hammer Torpedo Pod,
On the more technical side the hullmod will work with modded weapons provided they meet the specified requirements.
Oh, and perhaps rename Mining Array to Mining Laser Array, add Mining Blaster Array and Heavy Mining Blaster so we have a full family of beam and hard flux to chose from :)
Mining Array renamed to Mining Laser Array. I've also added a Micro Mining Blaster for the next version:
Spoiler
(https://i.postimg.cc/dQRRFHfK/Screenshot-from-2022-04-19-15-01-58.png)
Low-tech now has all it's bases covered:
Beam: Small - Mining Laser / Medium - Mining Laser Array / Large - Heavy Mining Laser
Projectile: Small - Micro Mining Blaster / Medium - Mining Blaster / Large - Mjolnir Cannon (I can't picture the Hegemony permitting a mining blaster capable of cracking a battleship!)
Two changes I'd make:
- Increases armor by 1/2/3% based on mount size instead of flat 5%.
- With increased mount size, flux efficiency should decrease (and alpha strike increase).
The original concept was for Miners strike to reduce the flux cost of blasters and give mining lasers hard flux. I think this may be beyond my code mashing skills though.[/list]