Fractal Softworks Forum
Starsector => Suggestions => Topic started by: SonnaBanana on July 08, 2021, 08:38:11 PM
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Would this be a good idea?
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Merlin and Gargoyle are limited to only PD weapons. If you say "just change the weapons and the ship systems so they aren't overpowered", soon enough the suggestion becomes "I want superheavy fighters", which I'm not sure if you intended.
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I mean I'm still really interested in the mobile battlestations mod which looks to be abandoned so I say go for it
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They're destroyers, not fighters. Nothing about that would work as a carrier-launched ship. They don't fit into any hangars, they can't just fly over a carrier and they don't get replaced when they die.
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Merlin and Gargoyle are limited to only PD weapons. If you say "just change the weapons and the ship systems so they aren't overpowered", soon enough the suggestion becomes "I want superheavy fighters", which I'm not sure if you intended.
I've always thought frigates were supposed to fill that role.
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What if I do indeed want superheavy fighters with paladin PDs though.
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A ship with Battle-riders would be nice though. Non-replaceable, frigate (or larger) sized combat ships carried by a tender that devotes most if it's systems to carrying the riders. If the riders are customizable even better.
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A ship with Battle-riders would be nice though. Non-replaceable, frigate (or larger) sized combat ships carried by a tender that devotes most if it's systems to carrying the riders. If the riders are customizable even better.
What's the difference between that and just bringing a bunch of frigates or destroyers?
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Riders are replaced for free between battles, and you can have riders that would be far too powerful as a standalone ship, but can be limited by being tied to a carrier.
Usually the reason for Riders to exist in a setting is because they let you build ships that perform better mass-for-mass because you can leave out all the FTL drives and long-term supplies that you'd need for a "real" ship.
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Riders are replaced for free between battles, and you can have riders that would be far too powerful as a standalone ship, but can be limited by being tied to a carrier.
Usually the reason for Riders to exist in a setting is because they let you build ships that perform better mass-for-mass because you can leave out all the FTL drives and long-term supplies that you'd need for a "real" ship.
i second this having something of a mobile battlestation is definitely on the list for me